Endosickness' Customs (TF G1 comic deco Death's Head on pg. 2)

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Re: The Sickness´s Customs (Kratos and 1st Blade of Exile done)

Looking good Timo! :hi5: Can't wait to see the complete diorama.
 
Re: The Sickness´s Customs (Kratos and 1st Blade of Exile done)

So I started this thread with a pretty big name and it didn´t quite live up to it, so I´m gonna fill this now.

November of last year I got Transformers Combiner Wars Titan Class Devastator and right of the bat? He is pretty awesome already, when unpacked and combined, also in scale-terms to masterpieces:

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But I directly thought, when unpacked and combined that he has SO. MUCH. MORE. POTENTIAL.

So...I started to put up my workspace and started on his front shield and the treads of bonecrusher:

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In betweenon Bonecrusher´s treads I saw so much more to and got me inspired to add my own caution tape, o here´s the first before/after pic of Devastator´s left arm BEFORE the later attachment of the DNA upgrade kit:

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In between I saw more and more things I wanted to change and the front of Long Haul was where I tried to do my own license plate inspired things, where it says "Long Haul" in the fitting cavity and also I painted lights and little bits and pieces:

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Much more to come through the day, if you dig that already...you may subscribe to that thread and see you later.
:wave
 
Re: The Sickness´s Customs (Kratos and 1st Blade of Exile done)

Next I went up to 'Hook' and his front and back needed some work too, I painted the lights,vents and also a license plate, those changes weren´t to big and you may see them at a later date.

After this I wandered to the top of hook, there was quite a bit more to do, like details on the crane arm, added steel rope to it, caution tape and brought out the light grid:
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After that my styrene showed up and I was eager to see if I would be able to pull something off, with it. I liked the "knee" parts on the X2 upgrade kit, but 70 bucks or so, only for 2 parts to use were WAY too much. Knee parts are shown circled in red:

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I love this material. Worked the first time with it and everything turned out the way I wanted it. It´s a bit raw, but it´s selfmade and gave me experience with the material.

Process:
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And afterwards I repainted the whole thigh area, which turned out like this:
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Comparison to still original right leg:
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After that I went to "Scavenger" and his shovel arm, which had SO. MANY. DETAILS that were just green and needed a redo asap.
Brought out hoses, grills, ladders and all kinds of bits and pieces, on the forearm too, fitting to highlights on the extender pieces of the DNA kit:
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After this I turned to "Mixmaster" and upgraded is paint apps. I painted his rims, tanks on the inside and also part of DNA´s kit.
I have the pictures of this on another pc, but here you see a bit of what I did. More detailed ones later:

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Afterwards I did various bits and pieces I wasn´t happy with. Plates for the knees from the DNA kit had a better place on my Devastator in the back, since Long Haul´s loading areas was originally hollowed out for his thighs. So I again just built little plates outta styrene were the DNA parts wandered too:

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Then, since Long Haul´s arms were just staying there and I didn´t intend to cut´em off, I decided to close them and give them a proper arm form:

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Next was Bonecrusher´s shovel. I painted it black from the inside and silver from the outside, to match the overall silver of his front in bot mode. Also added a nice waterslide decal on his hood:


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And as the last bit: I loved what Generation Toy did with their Devastator (Gravity Builder), having a ladder on Long Haul´s (Burden´s) front.
I decided that I wanted that too and Devastator needs that:
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Not too many are sold on my project, so I just continue for my own documentary´s sake. :lol

After all of this was done, I wanted to raise his chest shield, which NEEDED raising.

I looked up the height, thought about what I could do, started a prototype and saw that a pretty big hole emerged left and right under his shield:

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So I started carving out rough outlines of a filler piece, with twisties as cables and added more and more detail to it, until I thought to be happy and assembled it the first time:

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And with his shield also and this time; no holes:

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Needless to say that I was extremly happy with it and so I painted it:

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Then came varnish and assembly, comparison before and after:

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So now I have the possibility to have it in G1 configuration, with shield (upper), or IDW comics inspired (lower):

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And lastly a comparison of old height to the new. About half an inch was added, so now the height is more fitting to a simulated chest, with the upper part roughly coming of as a collarbone:

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Hope you guys enjoyed, currently I´m builing his second knee part, then comes painting of the 2nd thigh and also painting his last component: Scrapper. Can´t wait until he´s finished, but as a last:

:wave
 
Last updates before the big reveal:

I finished Mixmaster some time ago, but didn´t take pics:

Before and after:

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More detailed view of the changes:

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Managed to finished Scrapper a few days ago:

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Another detailed view:

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The Marvel Legends Death's Head sure is amazing. Just the sheer fact of having an official toy of that guy is bonkers, but...

...he is blue!!!:panic: That cannot stand, so it's time for a new custom:

So I started out easy, ripping him apart, which also came easy, as the shoulder armor is just pegged in and has a teenie weeni drop of glue.
Got that off, then the cape slides down easy, you can cut it to the right size and got some left for later *Insert cheeky wink here, as I hate that emoji now

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Next I thought I would reverse engineer the shoulder armor, putting on styrene to later dremel it down to the desired shape.
But I threw out that idea soon, as the armor wasn't correct. It needs to wrap around the neck:

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I needed a win next, so I ripped apart his belt & loin area, changed the levels from 3 to to, attached the frame by using foam rubber,
keeping the center bit of the belt, inserted that into his stomach area , fleshed it out with styrene and then attached part of the cape,
that looked nicely tattered and torn into the loin cloth/belt thingy:

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Next up were the lower arms, lining and undervest, which I needed to do from scratch, again using foam rubber.

Remolding the lower arms was pretty easy. Just inserted foam and did a new frame on top, but since I didn't want the foam to crack, using acrylics, I decided to mix it with "Cospaint", a concoction originally thought up for cosplay. Prime, paint and seal in one it helps to keep rubber materials, like mine, or EVA flexible. Stirred it up with a nice mixture of brown, black and silver, for some metallice particles, took an Edding fineline, pretty similar to Gundam markers and went to town:

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The vest turned out pretty cool at the very start. That was almost a sewing pattern. Used superglue, which actually welds that stuff into one, attached it, mixed green, the same way as the brown and:

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Next up I feld this guy needs a face again.
The head he came with was alright, but I got myself a new head from Etsy which was pretty damn near perfect.
It arrived in between works, needed an adapter and since DH was also missing an accessory I built that using balsal wood and styrene:

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...and the head needed no shaving, was ready to be attached and painted. One bullet hole later (refined the mouth area later on):

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All of a sudden, here he is: my G1 MARVEL TF UK DEATH'S DEATH made from Hasbro Pulse Marvel Comics Death's Head.

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For the making of, you can kinda scroll up and see a step by step process and without letting my balls hang out too much, I have to say that this was as easy as I thought it was going to be.
He's not perfect, but since an official figure will be a long way down the road, if ever, in the possibility department, I made him, I am happy, he's mine and here to stay. Finally got a figure of my favorite character other than Marvel TF UK Galvatron (lurn up kids, big difference to cartoon Galvs).

Things you might want to know:

Articulation:

- is almost completely unhindered.
- yes, I decided to fully paint the hands, cause how much do we use that articulation anyway?
- Hip rotation works, same level of hindrence due to loin guard than before.
- App crunch is functional, but of course hindered by the armor and yes: the circular vent sinks in with it.
- Knees work 100%, same as the, and this is where I am very proud, rotation above the "boots", rocker, everything. Nothing about the legs is hindered in any way!

I need to watch out though, as the Cospaint concoction I used to paint him with is slightly tacky and that DID (past tense) tend to peel paint off the back end of the feet, but, due to some graphit I still had from my engineering apprenticeship, that seems to be a thing of the past. I'll keep you posted.

Accessories:
-
blaster rifle is still missing, got a rough prototype, but that needs finishing. Gonna give myself a nice break now though.
- All accessories still fit on his shield, which was repainted and has an additional clamp for his arm blaster, which also holds one of his hands.

Attachments:
- the cap needed to be OVER his armor so I had to do new "pegs", from styrene pipe, covered with those brown plates you see. Decided on this, as it complimented the established look. Speaking of established look: had to re-do the peg for his arm blaster, as that was unstable. Found a sprew lying around, attached that and it fits perfect in his wrist and the port on his shield and painted in similar style to the rest.
And finally: shield also pegs in securely, no problemo.

I hope you guys enjoyed the ride, thanks for all the positive comments and I'll be back with the blaster rifle.

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Back at it sooner than I thought, cause...he took a plunge...and the horns broke off. Knew it was bound to happen, but so I was able to give him more comic accurate, with a bit of shading.

Blasterrifle in the works too, doing a bit more 3D, but the carvings in the front are pretty impossible to me.
I'm good, but not this good.
Happy how it's going so far though and crisis averted.

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The final accessory:
Posing/blaster rifle holding hand.

Pretty much full making of. Lots of grinding, adding material, grinding again and such.

Incl. Finger nails and spike.

This will be the last update before the big video, which I will do in english.

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