The only thing I can compare it to is PT scary. I played some more last night, but still haven't gotten to where the Xeno is actually in the game, I still have a little bit more to get to that.
Bringing this up in case there are anyone else on here who is currently playing this game.
This is a game I have developed a love/hate relationship with. I've been playing it for about 3 months or so and I'm about 1/3 thru the penultimate level on mission 17 and I've already probably spent several hours on it and I'm stuck. I can't evade well enough to restart that stupid generator, the alien is a MAJOR **** in this level! Arrgh!
Overall i think the look and feel is there, but sometimes it's really hard and I'm on the easy level, which cuts down on the enjoyment factor some. My main thing I hate with console games I have it on Ps3) is the inability to save anywhere. Granted it's better than having to reach save check points, but I have been killed many times trying to wait fro the thing to load the save feature! Then when it does do a successful save you breathe a sigh of relief. I too was ambivalent on the game when I heard of the release and overall story line but they did a great job with the look, feel and put JUST enough tip of the hat/homages in it. The real thing will be will I attempt it on a more difficult level once I do manage to beat it? Often I'm so flustered by the end of games like this, that their replay value is nil (pretty much any Tomb Raider game I feel this way). I guess it'll depend on how long it takes me to beat it, I know I'm close but if I have more than one big chaps to contend with the way you did in the nest, on the failing station it's gonna suck!
Sounds like you need to decrease the difficulty level. Make ample use of noisemakers if you have them to distract the Alien. Listen for audio cues from the vents where the alien usually lurks. If right above you don't move, don't even pull out the the motion tracker. Don't walk, don't run, crouch-walk all the time. Find the flamethrower and it'll make you feel like a god.
Took me about another 2.5hrs but I made it thru there and to the end! Oddly once you're done there, I managed to do almost 3/4 of the next level with NO INTERACTION from Big Chap. Well once I figured don't mess with the android who is lying on the ground and shoot him as a preemptive strike, that'll bring them real fast. Ignore the droid, and don't wake him up, I didn't have to contend with BC until I had to open the door to go down the stairs.
Picked up the "100 Times too Many" trophy! Big Chap(s) got me over 100x in the game! I think the reactor/hive level and level 17 were the hardest. 18 isn't that bad really I only was killed once because I missed a face hugger in the vent shaft or else I wold have made it thru that final level without getting killed once on the first time playing it.
Wonder if a sequel is in the works?
Yes, the more I play the more I notice how clever the game system is it’s not a simple repetitive cycling of the aliens movements. And yes I spent a lot of time hiding under tables which was going super well until suddenly it wasn’t so you have to mix it up. But I’ve also noticed changing the difficulty is mostly irrelevant I’m on an easier setting and have been trying to find a trauma kit for 4 days now I think lol.The game has a dynamic difficulty where it know where to cool off when things get too hot for you and when to crank up the challenge when you're getting too comfortable so I'd say you're probably doing just fine. The Xenomorph will learn from your tricks if you keep doing them (hide too many times in lockers and it will start busting trough locker doors for example).
What I love (and some people don't) about this game is how it maintains that tension all the way to the end enough to make you snap. I remember when I was almost at the end and went "Enough of this BS already!!" but in retrospect that's what I love about it so much. Unlike games like Resident Evil where you get to be the baddass eventually, this is the reverse where you NEVER get a break. It's unapologetic, uncompromising and dead set on making you miserable.
metal gear solid 2 was 1 of the earlier games with such ai.Yes, the more I play the more I notice how clever the game system is it’s not a simple repetitive cycling of the aliens movements. And yes I spent a lot of time hiding under tables which was going super well until suddenly it wasn’t so you have to mix it up. But I’ve also noticed changing the difficulty is mostly irrelevant I’m on an easier setting and have been trying to find a trauma kit for 4 days now I think lol.
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