The game was officially announced around time of SDCC. It will be an episodic prequel to the book/film that will be downloadable for 360, PS3 and PC in March. You'll play as Rorschach and Nite Owl.
It's the cover story of the new issue of EGM, which will reveal screenshots and lots of new details and info on the game, so I figured it was time to start a thread here...
The latest issue of EGM finally arrived in our offices today, which means they should be reaching subscribers any day now, and as hinted at at the end of the previous Resident Evil issue, our December mag has a big surprise on the cover: The unveiling of Watchmen: The End Is Nigh.
Not only is Watchmen: The End Is Nigh a prequel (fleshing out many of the brief flashbacks hinted at in the graphic novel), it's episodic, and it's downloadable. EGM has the full reveal, including over 20 screenshots and interviews with 300 and Watchmen director Zack Snyder, original Watchmen illustrator Dave Gibbons, and veteran comics author/End Is Nigh scripter, (and Alan Moore's original mentor on the Watchmen series) Len Wein. In fact, EGM went all the way out to Copenhagen, Denmark to visit with the development team, Deadline Games (which features an international cast of talent, including one designer who worked on Shenmue, Super Monkey Ball, and F-Zero GX). We also spoke with the game's producer, Soren Lund. The issue not only features everything you need to know about the game, but also insights and secrets to the upcoming movie, straight from the mouth of Zack Snyder himself. What's interesting about the Watchmen game (which many purists may view as blasphemy) is the level of care and attention Warner Bros. Interactive Entertainment are putting into the game.
While your first instinct regarding a movie/comic-based licensed game might be a poor one, EGM's James Mielke (a serious Watchmen fan) came away genuinely impressed with the authenticity, treatment, and care Deadline Games is devoting to the prequel. They know they have a huge fanbase to convince, and it shows in their work.
It's the cover story of the new issue of EGM, which will reveal screenshots and lots of new details and info on the game, so I figured it was time to start a thread here...
The latest issue of EGM finally arrived in our offices today, which means they should be reaching subscribers any day now, and as hinted at at the end of the previous Resident Evil issue, our December mag has a big surprise on the cover: The unveiling of Watchmen: The End Is Nigh.
Not only is Watchmen: The End Is Nigh a prequel (fleshing out many of the brief flashbacks hinted at in the graphic novel), it's episodic, and it's downloadable. EGM has the full reveal, including over 20 screenshots and interviews with 300 and Watchmen director Zack Snyder, original Watchmen illustrator Dave Gibbons, and veteran comics author/End Is Nigh scripter, (and Alan Moore's original mentor on the Watchmen series) Len Wein. In fact, EGM went all the way out to Copenhagen, Denmark to visit with the development team, Deadline Games (which features an international cast of talent, including one designer who worked on Shenmue, Super Monkey Ball, and F-Zero GX). We also spoke with the game's producer, Soren Lund. The issue not only features everything you need to know about the game, but also insights and secrets to the upcoming movie, straight from the mouth of Zack Snyder himself. What's interesting about the Watchmen game (which many purists may view as blasphemy) is the level of care and attention Warner Bros. Interactive Entertainment are putting into the game.
While your first instinct regarding a movie/comic-based licensed game might be a poor one, EGM's James Mielke (a serious Watchmen fan) came away genuinely impressed with the authenticity, treatment, and care Deadline Games is devoting to the prequel. They know they have a huge fanbase to convince, and it shows in their work.