That looks very, very nice and is a good match with the cowl in terms of how it responds to light, as it should be. Do you know how much he’s charging?
Really, really good. Hot Toys needs to hurry up and steal InArt's technique for slotting the flight stand into the figure's back and abandon those freakin' claw grabbers.
True, but this is also an all-new headsculpt. I thought it was two fold with the NWH release: they had to use an existing license and they had to reuse an already-approved head, which is why they shipped a repaint of that ancient head. Feels like they really got the rights this time?
Anyone have any idea why this figure is coming now? After the struggle that was trying to get Andrew’s likeness rights to do a new figure for No Way Home?
Seems like an all-around great release and effort on Hot Toys part, aside from the poor mask execution y’all pointed out.
Another look. Justin has very strong feelings about the hatch on the back of the head still being present. I honestly don’t mind if they eliminate it and might prefer they didn’t; having to remove the head to adjust the eyes from up through the neck is kind of a pain.
This, yes. Sorry for the confusion, @Mondragon, the cape and glider are swap-out parts on the figure, because it’s not possible for one thing to be both in real life the way it is with movie magic. Its hung to the left in this image.
The cape doesn’t detach and fall away; through movie magic, the cape becomes the glider. When he lands in the street it turns back into the drape cape.
Because this isn’t actually possible in reality, for the figure we get a drape cape and a separate ‘transformed’ glider cape :)
Assuming it’s flexible enough to do it, someone’s going to have to make a video tutorial of the proper movie-accurate way to wrap her whip around her body, or maybe @JazzInc can include it in the written instructions for the figure :)