By coincidence I just came here to make this same post. Even though I think its unlikely they would make a new figure of him; this is my favorite outfit of his and by far the most "Assassin-y".
On another note; there were really there were three big problems that stopped this game from really meeting my expectations.
1. They wanted to set this game during the time of Cleopatra; which is way at the very end of New Kingdom "Ancient Egypt". By this point; a lot of the things we typically associate with Ancient Egypt were already ancient and long in the past; most already reduced to ruin. Personally I was really hoping for something closer to Old Kingdom egypt in its hayday.
2. The game once again made the vague and oft-repeated Assassins Creed mistake of giving me a list of random people to kill; with the assurance that it is all part of avenging the main character's son, without really telling me exactly how these people are specifically connected or which role each of them played.
3. The game obviously couldn't decide weather they wanted Bayek or Aya to be the main character. It seems they split the development of one character, and ended up with two underdeveloped ones. Bayek the one we mostly play as; a somewhat bland protagonist who mostly happens upon the traditions of the brotherhood by accident; and despite them having no significance nor given any by him; everyone instantly decides to embrace them as essential pillars of the order. And Aya; the one who goes through the most change and clearly more dynamic of a personality; however because we barely play as her a lot of the development doesn't feel as earned and some major moments of growth happen virtually out of nowhere. And it feels a bit odd when she receives so much focus nearer to the end.
I would be willing to bet money on the fact that at one stage of development these two were one character.
Oh; and I also just remembered that all of the Animus First Civilization stuff was basically rambling nonsense and just kind of there because Ubisoft felt like they had to have it but couldn't figure out how to do it in a way that meshes with the game.