Call of Duty: Black Ops

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Just face the fact that you don't even know what you just said. You just said it because you heard some other idiot in this world say it and thought it sounded correct.

I face that fact that you are a rude and incompetent pompous idiot. And if people like you play COD, count me out.
 
Gary Oldman and Ed Harris will be lending their voices to Call of Duty: Black-ops as Treyarch and Activision confirm a host of Hollywood talent that's helping out with this year's blockbuster shooter.

Oldman will be reprising his role as Viktor Reznov, the embittered Russian squad leader from Treyarch's last Call of Duty, World at War, while veteran actor Ed Harris will be playing CIA operative Jason Hudson.

They're not the only movie professionals bringing their talent to the production; David S. Goyer, writer of, among other things, The Dark Knight and Batman Begins, is providing script consultation.

"Their contributions have helped us to push the boundaries of our story telling and character development far beyond anything we have ever attempted before in the franchise," said Treyarch head Mark Lamia.

Just saw this post. Great news!!! I love Ed Harris. His roles in Enemy at the Gates and The Rock are awesome, and fitting that he get one in Black Ops. I have a love/hate feeling with Gary Oldman though.
 
:gah:

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HA HA, that was funny and I learned something new too!
 
Interesting that the 360 is going to get 3D too.
https://ps3.ign.com/articles/112/1125489p1.html

"The three-dimensional craze isn't going to stop any time soon as Activision announced that Call of Duty: Black Ops will be 3D compatible on every system (Xbox 360, PS3 and PC with the proper NVIDIA chipset) when it launches on November 9.

I got the chance to swing by the W Hotel in San Francisco last week to check out Black Ops in 3D. While I'm not a huge fan of having to wear glasses to get the 3D effect, there's no denying that Call of Duty uses the technology as well as any other game I've seen.

An Activision representative showed me two campaign levels in full 3D glory: WMD (a level that we've been seeing since E3) and Numbers (something brand new). If you haven't seen WMD, then you probably haven't seen much from Black Ops at all. It features the SR-71 spy plane and a bit of recon elements as you direct troops from above, but the benefits of 3D didn't make themselves known until later in the level when the player-controlled character landed on the ground. There were two instances that really wowed me when it came to showcasing 3D. The first was when the scoped crossbow made its first appearance. The effect of the scope was so awesomely pronounced that I felt like I could actually look see inside of it when the gun was in the standard "fire from the hip" position. The glass was noticeably recessed from the metal encasing of the scope and the depth was a cool showcase.

The other instance occurred during explosions. Particle effects really do jump off the screen given the right situation. Sparks and bits of shrapnel looked great in my time with the game and given how many explosions there are throughout any Call of Duty game, I'd say that's a pretty important effect to get right. Thankfully Treyarch seems to have done exactly that.

Now, I could go into a lot of detail about the new level called Numbers, but I won't. I don't want to spoil any of the story for you diehard fans out there. So instead what I'll do is give you a teaser of the tone that Black Ops is trying to set. The beginning of Numbers opens with an interrogation. More accurately, it begins with a player-controlled interrogation. As you beat on your prisoner trying to pry information out of him, your character notices a glass window to his left. An on-screen prompt appears so you can interact with the panes, which I immediately assumed would allow your character to smash the prisoner's head through the glass. Not so. Instead, pressing the left trigger allows your character to punch the glass himself and remove a single shard. "Maybe he's going to cut the captured soldier ever-so-slowly", I thought. No, instead he inserts the shard into the poor bastard's mouth and proceeds to bludgeon either side of his face as the razor sharp object slices the inside of his mouth causing him to shriek in pain. It was gruesomely awesome and set the stage nicely for the rest of Black Ops' intensity.

Finally, I was shown a mode called Combat Training. Essentially it allows you to build your multiplayer experience points without heading to the rigors of true online play. Combat Training employs bots rather than real people as your competition and allows you to tweak the AI of the opposition. Having trouble prestiging for the third time? Hop into Combat Training, set the AI to easy and go on as many killing sprees as possible. Oh, and in case you're wondering, Combat Training (along with every other mode in Black Ops) runs just fine in three dimensions.

The few detractors I found with the 3D visuals had to with the overall quality of the images on-screen. Since images need to be rendered twice when you have 3D turned on (you can turn it on or off at any time during gameplay) the developers at Treyarch had to scale the visuals back a bit in terms of overall quality. Thankfully the framerate was always sturdy despite the almost constant frenetic action. The other downside to the 3D capability was that some background images seem to distort to looking like the screen sans glasses (despite them being firmly affixed to my face), but that will hopefully be remedied by the time Call of Duty: Black Ops hits shelves.

Call of Duty: Black Ops was my first experience playing a AAA title using the 3D capabilities of an Xbox 360. I saw no qualitative differences in comparison to the PlayStation 3's 3D abilities, but neither a PS3 nor a properly-equipped PC were available for my demo. Call of Duty: Black Ops launches on November 9 for Xbox 360, PlayStation 3 and PC. Stay tuned to IGN for move coverage leading up to launch."
 
I love how they say for those that have right chipset. So how do I know if I have the right chipset? I am curious how the Xbox is going to do this, since technically most the HDMI ports are not the correct version to handle 3d content. I wonder if they were able to update the firmware or if they found a loop hole.
 
I just can't see myself with glasses on and a headset in playing a game. :lol

I get up to pee, smoke, and get beer frequently. I don't need to be messing with all of that business. :rotfl
 
I just can't see myself with glasses on and a headset in playing a game. :lol

I get up to pee, smoke, and get beer frequently. I don't need to be messing with all of that business. :rotfl

Yeah every 10 min it seems:rotfl:rotfl:rotfl:rotfl
 
There is an article on CNN about a company that is making the first 3D TV that doesn't require glasses. I will wait for that tech to come.
 
There is an article on CNN about a company that is making the first 3D TV that doesn't require glasses. I will wait for that tech to come.

Yeah but its going to be BIG$$$ for a while and cant imagine the price for a large TV. It also sounds like they have along way to go. The tech is there, look at the 3ds but thats a small screen and designed to be close to your eyes.

Ceatec doesn't officially start until tomorrow, but Toshiba is already getting the lion's share of the buzz here on the show floor, with its Glasses-less 3D TV. The device was announced last night, and people flocked to the demonstration in a dark makeshift theater today, where the wait was nearly an hour early this morning. The reason? Because finally, mercifully, a TV maker has come up with a way to watch 3D at home without those ridiculous plastic glasses.
There were three sizes on display: 12 inches, 20 inches, and 56 inches. While the smaller size models are destined for the Japanese market in December, the 56-incher is just a prototype and there are no imminent plans to make it into an actual product, according to a Toshiba representative here.
The 3D Regza TV uses the Cell Broadband Engine that takes a 2D image and then simultaneously creates nine images of it from nine different directions, in real time. It's displayed on a high-definition LED TV.
CNET: Watch an explanation video of how the technology works
After spending some time in the theater, we found the TV works surprisingly well. It's not a 3D cinema-quality experience, and there's clearly room to improve, but again, you don't have to wear any glasses.
Still images fare better than moving images. And you have to sit (though we stood during the demo) very close to the center of the screen to get the effect.
With the 12-inch version, move more than a few inches to the left or right and the 3D effect is lost. However, the viewing angle was better on the 20-inch model, and the best on the 56-inch one.
And there's another matter of practicality: to get the best effect, you have to stand pretty close to the LED TV, closer than any normal person would want to for fear singeing their retinas.
That's why the glasses-less 3D laptop, a Toshiba Dynabook, is a far more realistic application of the glasses-less technology: It's the same size as the 12-inch TV, but since it's natural to sit very close to a laptop and look at it straight on, the aforementioned problems are negated.
The 12-inch 3D TV goes on sale in Japan at the end of this year for 120,000 yen, or $1,500. The 20-inch will have a 240,000 yen price tag, or about $2,900.
Sorry, rest of the world, you'll have to wait, since there's no timetable for bringing either to other markets.
 
I'm not soo sure about this early adoption to the 3D craze, I still think it's years and years before we even start to see people getting ahold of this technology. So the new COD being in 3D won't ever matter to me. I think it's cool and all, as my g/fs parents just picked up a 3D TV a few weeks ago, I watched some blu-rays on it...it was cool, I can see the possibilities, better immersion in games for sure.
 
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Mark I have NO problem waiting another 5 years until I buy a new TV. By then if the 3D craze is still alive those TV's will be out and should be priced accordingly.
 
hi,i know the 4 old zombie maps are included in the hardened edition but do u think they will be available as dlc in after the release of the regular version game as i dont want to miss out on them
 
you forgot the !!!!!!!!!!!!!!!! and all caps letters.
 
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