snappahead
Super Freak
- Joined
- Feb 12, 2011
- Messages
- 3,256
- Reaction score
- 4
No one going to help me out here LOL or has this just become the official b@tch about Bethesda thread?
It doesn't matter if it's 1,000 hrs, if the game doesn't work properly then it's still a fail. I bought Skyrim on day one for the PS3 and had problems with on day one. I don't care how big the game is - if Bethesda can't handle things at that level, then they should have made Skyrim a 20 hrs game.
And I'm not saying that I deserve a DLC for free, but if Bethesda is going to offer it, they should have told us who would be getting it in the first place. All PS3 users who bought Skyrim have been looking forward to this DLC, because Bethesda told us it was going to happen - for all systems. Hell, I'm sure if people knew the DLC wasn't going to be there for PS3, then maybe they would have bought the game for Xbox or PC.
Realistically, Bethesda had to have known there was an issue with the PS3 DLC for some time and are only now choosing to tell us. That to me is greedy.
Excellent post. As I mentioned before, the DLC was promised to PS3 owners on the back of the box, where it clearly states the game supports DLC. Not only is it specified here, but DLC was promised for the PS3 at various convention announcements and official websites by Bethesda staff.
What bothers me is that the late announcement that no DLC was coming to the playstation was not the fault of Bethesda the developer. I'm sure they did all they could given the strict deadline they were given-- it was the fault of Bethesda the publishing staff, and Bethesda higher-ups.
I agree that the length of the game is most certainly not a barometer for quality. How much of the time spent playing the game is just getting from point A to point B? Not once was I wowed by a vista in Skyrim, even after setting everything to max, downloading the improved texture package (suprised I wasn't charged for that one), and replacing game files and commands with superior ones in the name of graphics. In short I wasn't having fun in between quests because the gameworld is so barren. How much of the "stuff" in between point A and point B is copy and pasted trees and rocks? I'd hardly consider getting from point A to B gameplay. It's just a grind--a way to artificially stretch the time spent in game, and fast-travelling negates the point of having a huge open world.
Issues in the main game are a different issue to what I was talking about.
Though I didn't experience a single one myself on Xbox I know others did and I know there were issues present (I did unplug from Live for a while to avoid the game breaking 'patch' and that was completely unacceptable)
They obviously thought they would be able to provide the DLC.
By not being able to get around the PS3 issues they are having, they are costing themselves a lot of money by not being able to sell it.
Issues in the main game are a different issue to what I was talking about.
Though I didn't experience a single one myself on Xbox I know others did and I know there were issues present (I did unplug from Live for a while to avoid the game breaking 'patch' and that was completely unacceptable)
They obviously thought they would be able to provide the DLC.
By not being able to get around the PS3 issues they are having, they are costing themselves a lot of money by not being able to sell it.
At which point they've decided its simply unworkable I don't know.
Journeying around the world is a huge part of the Elder Scrolls games. If you find it a pointless grind then it sounds like it's not a game for you.
Bioware also make awesome games that cut out aimless wandering.
See, that's one of my points - I don't think the issue in the main game is a different one than in the DLC. Sure, we'll never know what exactly was/is causing the issue with the PS3 (we certainly didn't have any solid info on the subject when Bethesda was throwing patch after patch at the problem) and we probably never will, but I'm thinking they are still having the same issue. It would be too coincidental to have a PS3 issue in the main game and then have an entirely different issue with PS3 in the DLC. So, I have to put on my "conspiracy theory hat" and assume that Bethesda knew about this issue alot sooner.
I hope they can bring back my faith in them, as I really like Oblivion (still play to this day) and Fallout. Maybe in a few years an Elder Scrolls VI will put them back on my radar.
That's the thing though... I loved Morrowind and Oblivion, which had just as much traveling. I loved them because they looked great for the time. They fully took advantage of the gaming rigs back in the day, but were easily scalable for people who didn't care for the extra effects. I'm not saying graphics are the be all end all of good games, but it is important for a game like this one, because a realistic looking environment helps immersion.
Specifically, what I found wrong with Skyrim is the fact that animations had not improved over Oblivion (a game that's 6 years old). There have been quite a few advancements in animation since 2006. Watching my Dragonborn walk up a steep 50 degree grade the same way he walks on level ground takes me out of the experience. Fighting hasn't really been improved, aside from the terrible weapon animations now being on both sides of the screen to simulate dual wielding. In addition to zero progress in the area of animation, almost every texture in the game is a step backwards from Oblivion.
I'm just tired of paying 60 bucks for games that look like they should have come out 7 years ago. Why should I be stuck with these graphics, when I know that in 2007, Crysis showed me what an open world could look like. The fact that graphics have stayed stagnant for multiplatform games is not just a problem with Bethesda. It's a compromise that many developers have had to live with given that console hardware doesn't change with the times. I'm just sad to see that someone who once took pride in developing for the PC is no longer interested in innovating.
My apologies for the rant, and to anyone who truly enjoys Skyrim. It's not my intention to say that you shouldn't be enjoying the experience. I'm really happy for those who are enjoying it. I guess I just wish more effort had been put into the PC port.
Did anyone get the house add-on?
Enter your email address to join: