Re: Elder Scrolls V
Playstation official mag:
New Dragon Shouts: "Yol Toor"- Fire breath, "Iiz Slen" - Ice crystals, "Strun Bah Qo" - Lightning Storm. There are two others mentioned, not in the Dragon Language, Slow Time and Whirlwhind Spirit
Dragons:
If injured enough, they can't fly
randomly appear
battles are unscripted
Dual weilding:
Weapon and Shield, Weapon and Torch (Yes, Torch as a weapon), Weapon and Weapon, Spell and Weapon, Spell and Spell, Two Handed Weapon
Random Quests:
Were inspired by Fallout 3's random encounters
Didn't like how fake some quests in Oblivion felt, Bethesda wants to make it feel mor real with these
Crafting:
13 different types of ore
Dialogue:
60,000 line of recorded dialogue, more voice actors
The Game World:
Each city has a unique economy, which the player can sabatoge
Guards no longer as powerful as they could end up being as Oblivion
9 seperate bounties, one for each hold, wanted criminal in one place; "Who's that" in another.
Traveling:
Horses - More detailed then Oblivion, actually handle like horses
Fast Travel - Oblivion and Morrowind style
Skills:
Hand to Hand has been removed
Factions:
Three confirmed so far: Thieves' Guild, College of Winterhold (Mage) and Compainions (Warrior), their storylines are no longer unaware of other events in the world.