EXO-6 Star Trek "Voyager" Figures

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She has arrived! And once again this is another Exo figure that looks so much better than the pics led on. I was concerned the production sculpt was looking a bit soft, but in hand it's nicely detailed with some subtle freckling and variation in skin tone that just refuses to show up on camera for some reason. Which is a shame because the likeness seems spot-on otherwise.

The hair isn't as nicely detailed as it could be and is a bit rough in places, but it works well enough on display. And the fit and tailoring of the uniform is just as great as on the previous figures. I was concerned about the "set accurate" red being too bright and intense, but in hand it's actually a bit more muted than it appears in pics.

I would definitely recommend being careful with the wrist joints though. I hardly ever break those things but I snapped one almost immediately when trying a hands on hip pose (I couldn't find any replacement pegs in the box but thankfully have a huge parts bin to pick from). So I would make sure to bend the joint first before attaching any hands.


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Examine the wrist peg with your own eyes. Use a magnifier if needed and DON'T just assume you are turning at the right direction.

Turn the peg by applying force at the location (yes, is tiny) as close to the joint as possible.

Please use a magnifier and study the joint. Don't just turn it assuming it won't break. It WILL break if you apply the wrong pressure.

BTW, I know a lots of people use their teeth to pull parts out. Don't do such thing. I don't trust anyone that do this kind rough handling in proto or production.
 
Not going to lie, our painters have maxed out their female head painting skills for Janeway. A repaint by custom painters can bring out more Janeway from the sculpt.

But as the first female head for the painters, they did a decent job that I can't complain but praise, not to mention the potential that they have for the next female paint job.

Check out the Mirror release this week to see what our painters can do as of now. I still can't believe joint paintup procedures with different people can do better than our head Painter. This is really strange in the industry. Usually is the other way around.
 
Examine the wrist peg with your own eyes. Use a magnifier if needed and DON'T just assume you are turning at the right direction.

Turn the peg by applying force at the location (yes, is tiny) as close to the joint as possible.

Please use a magnifier and study the joint. Don't just turn it assuming it won't break. It WILL break if you apply the wrong pressure.

BTW, I know a lots of people use their teeth to pull parts out. Don't do such thing. I don't trust anyone that do this kind rough handling in proto or production.
The peg isn’t particularly obvious which way is meant to bend. You have to press gently enough just to feel some resistance to know the correct position and even then you are worried it could snap. The fact you have to point this out and then tell people they should remove the pegs first shows the flaws here. You can’t expect everyone to assume this, especially when your male figures show no such problems. These should pose right out of the box and not have us think we have a defective item. That’s two customers who have pointed it out here and with many having not received theirs yet, hopefully they can learn through these boards to be careful.

I do love what Exo-6 is doing here but listening to constructive feedback is valuable. Janeway is almost perfect but those joints are a pain - especially when you have 4-5 sets of hands in a box - and I suppose now we have an idea of what to expect for all female figures.
 
She has arrived! And once again this is another Exo figure that looks so much better than the pics led on. I was concerned the production sculpt was looking a bit soft, but in hand it's nicely detailed with some subtle freckling and variation in skin tone that just refuses to show up on camera for some reason. Which is a shame because the likeness seems spot-on otherwise.

The hair isn't as nicely detailed as it could be and is a bit rough in places, but it works well enough on display. And the fit and tailoring of the uniform is just as great as on the previous figures. I was concerned about the "set accurate" red being too bright and intense, but in hand it's actually a bit more muted than it appears in pics.

I would definitely recommend being careful with the wrist joints though. I hardly ever break those things but I snapped one almost immediately when trying a hands on hip pose (I couldn't find any replacement pegs in the box but thankfully have a huge parts bin to pick from). So I would make sure to bend the joint first before attaching any hands.


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Thanks for your review and the fantastic photos (as usual), davejames.

I'm in the second batch from EXO-6, so am living vicariously through your and others' photos.
 
The peg isn’t particularly obvious which way is meant to bend. You have to press gently enough just to feel some resistance to know the correct position and even then you are worried it could snap. The fact you have to point this out and then tell people they should remove the pegs first shows the flaws here. You can’t expect everyone to assume this, especially when your male figures show no such problems. These should pose right out of the box and not have us think we have a defective item. That’s two customers who have pointed it out here and with many having not received theirs yet, hopefully they can learn through these boards to be careful.

I do love what Exo-6 is doing here but listening to constructive feedback is valuable. Janeway is almost perfect but those joints are a pain - especially when you have 4-5 sets of hands in a box - and I suppose now we have an idea of what to expect for all female figures.
Using feel to turn the peg is a wrong way to handle Mechanical structure - peg. One should visual examine he peg to see how it turns. I thought this is normal to use Eyes instead of Feelings.

I don't have any other female figures here in the states and I hardly handled female figures. I cannot see tiny things because I have old man eyes. So, I had no choice but to use magnifier to examine.the pegs so I KNOW how it works.

Seriously, trust your eyes not your feelings. Not doing a visual check is not a good practice for any new items.

We use logic here and not the Force (feelings)
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Appreciate the reply, not looking to argue but simply to make a valid point. This is about figure standards in general, especially those in a $200 range. Like I said, I am happy with the figure and don’t intend to sell it but it doesn’t mean there aren’t caveats and Exo is still building and hopefully learning as it grows.

I do worry those joints won’t hold up if you intend to change poses once in a while, so if there are interchangeable replacements on the market that will work with Exo, Hot Toys etc then it may be a case of needing to pick up a pair just in case.
 
I don’t get the complaints about the wrist pegs — they look exactly like pretty much every wrist peg made. I’ve had pegs break from even the mighty Hot Toys, so… yeah….
 
Honestly, I wouldn’t know. I’ve never collected Hot Toys or any other similar scale, so it’s a genuine curiosity. At least now I’ve a better idea. I only got into Exo 6 because they were making great strides with Star Trek so these seemed too promising to pass up. With this in mind, I can research a bit more and maybe get some spare parts just in case.
 
It is a pretty common problem, KXG. I've had numerous ones from many companies (especially Hot Toys) break, and especially the smaller female ones. That said, it might be nice to get a set of backup pegs in the future just in case!

Edit: BTW, your photos and poses are outstanding! Might have to steal some of your ideas :)
 
Honestly, I wouldn’t know. I’ve never collected Hot Toys or any other similar scale, so it’s a genuine curiosity. At least now I’ve a better idea. I only got into Exo 6 because they were making great strides with Star Trek so these seemed too promising to pass up. With this in mind, I can research a bit more and maybe get some spare parts just in case.
If you are new, please DO NOT pick up the bad habit of using your teeth to pull things out of any sockets. Females joints are different from Male joints.

Female joints are limited by the physical size. So the pegs are actually have different mixture of plastic comparing to male joints (more space to work on)

Remember, if it doesn't give in to your pressure, you are breaking it. Always examine the figure construction just like having a new phone. You need to prep it and press the correct buttons. Trail and error usually creates more problems than good for mechanical.structures.

Really, don't use teeth or force your way.
 
I don’t get the complaints about the wrist pegs — they look exactly like pretty much every wrist peg made. I’ve had pegs break from even the mighty Hot Toys, so… yeah….
True, but these ones were pretty stiff out of the box, so you risk breaking them even if you bend the joint in the right way. Which is why I recommend bending them first before attaching the hand, and not just using the hand itself to do it.
 
True, but these ones were pretty stiff out of the box, so you risk breaking them even if you bend the joint in the right way. Which is why I recommend bending them first before attaching the hand, and not just using the hand itself to do it.
Once you put the hand onto the peg, how do you know which direction to turn? Adjust the peg before putting the hand
 
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