Wow, no one's posted in this thread since the game was released?
Fable's a curious thing... I find the series to be slow and boring with annoying voice acting, horrible missions, a poor battle system with a huge lack of enemy variety, along with multiple handfuls of other issues, yet I keep coming back for more. I simply cannot explain why.
I've only played a few hours of Fable III so far, and it feels exactly like the first two. It's so sad that the interactions havent evolved to become more subtle and realistic (I simply can't stand the burps and farts), and the breadcrumb thing really dumbs down the whole game (but I don't choose to turn it off because the game doesnt feel like it's made to function properly without it due to the cumbersome map/quest list).
I don't understand why Lionhead hasn't tweaked the gameplay mechanics. It feels so antiquated and unpolished. I started Fable III right after finishing up Castlevania: Lords of Shadow, and the whole game feels so cumbersome compared to Castlevania. The attacks are slow and inaacurate and the AI is horrible (the only threat comes when you're overwhelmed and your character simply can't move fast enough to attack or defend). NPCs keep saying "only a hero could have done what you did," yet it just feels like you're a prepubescent swinging around a baseball bat and randomly firing your gun and hitting anything that gets in the way of the bullets.
But why do I keep coming back to play? It really doesn't make any sense because I have so many issues with the various aspects of the game. Does that mean Molyneux succeeded with drawing in players and making them want more, even though the package overall feels like it's still unfinished? I really don't want to like the game, but I can't help myself from playing