Just got this figure for 300$. I had to have it
It is the best figure I have period...
The hood is night and day difference if you do the 2 mods. I.e. without them it looks ok. But with the mods it looks amazing.
Mod 1: The hood is fastened to the jacket in 3 places. 2 stitches (red) by the neck, 2 stitches (grey) by the ears, 1 stitch (grey) on the spine. As you can see the figure out of the box the hood is weird. It is stitched to the jacket like no hood ever is. It causes the figure to look unrealistic i.e. have no neck. It just looks silly. Use a sharp modelling knife to cut away the 2 stitches either side (so 4 stitches in total) by the ears, i.e. the 2 grey stitches either side.
That's it. Some people cut away the spine stitch too but I didn't.
This makes the hood look normal. It's almost as if those stitches were made to be cut by the consumer and they forgot the instructions or something.
Mod 2. The clothes on this figure due to the scale are about 4x too thick... That's why it looks bulky. A simple mod to thin the clothes down is this:
Remove the cape (or move it out of the way while you do this), remove the leather belt across his chest or move it out of the way.
(PS: Should you want to remove the clothes completely at some point: 1, Unclip the brown utility belt, at the rear it should just separate-> untie the red belt. -> undo the knot of black string on his left kidney-> put the hood down and pop off his head-> remove cape->brown belt-> etc, etc.) When dressing again use a toothpick to push the left sleeve through the vanguard without damaging the sleeve.
Anyway either remove the cape and belt or move them out of the way. Go and turn the tap on to lukewarm water, make sure it is a drizzle. Splash it on the head&hood, soak it and make sure you get the upper body clothing too. Now mould it to your liking. When dry the figure will look human and not a HT figure, the clothing will be much more natural.