Wait til you play SH4, where you have a madman chasing you with a pistol and can't be killed, or Ghost that will chase you like no tomorrow and can't be touched unless you spend one of those rare silver bullets on them and risk missing the shot. I don't mind getting lost but i really dislike games that force you to pick up your pace and sacrifice checking the areas out.
I could cope with the controls, they were no worse than MGS and RE. It ws the constant no hints at what you are meant to do. That would be fine in a small area, but walking around an entire town dead end after dead end getting attacked by Bird and dogs isnt fun. Every time you ould get somewhere new it was a case of blindly walking around, and again im used to that but the thing that really put the game down to me is the fact you can of been in a place where a key item should be but it hasnt appeared because you havent went through some doors in a random sequence that you are not to know, or examined something. It seems like a game that was made with the intention of you only doing it with a guide otherwise its 15 hours of guess work to do a 2 hour game