Indiana Jones and the Dial of Destiny (June 30th, 2023)

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New trailer....yay. See that 80 year old man jump out of an airplane....along with the girl sass-talking him......

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The clip is only 30 seconds long, so the scenes go by extremely fast. I got a few frames of de-aged Indy. He just kinda looks like a 100% CGI construct. I guess that's what he is, after all...

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Every stunt looks like a CGI puppet.

This is just going to be terrible. Sorry.

Thank god Mads is in it for a bit so I have something to watch without cringe.
I’m watching some old episodes of Star Trek 60s atm and in HD the cuts between actors and stunt people are priceless.

Yikes... hopefully looks better in motion.

Maybe they should have just made this a fully animated Indy movie. That's what Cameron would have done.
My first reaction to this was not Cameron style animated but tv show style animated. That could be great but more than likely it would be awful.
 
Budget revealed to be almost $300 million. So what's the chance this will even break even at the box office? Just about zero.
300 million?

So in other words a Cameron Weekend.
You do know that only one movie has ever earned over $300M in a single weekend (Endgame), right? Well, domestically anyway...
 
You do know that only one movie has ever earned over $300M in a single weekend (Endgame), right?
Cameron had Disney redistribute those earnings to AWOW. Hulk getting nerfed for the final battle was also his contribution to the film's final cut, an insurance policy he called Directive 4. He can't have the studio's products turning against him.
 
Between this and the Flash movie, 2023 is going to end up known as the year uncanny valley took over the big screen. All of it looks creepy and unconvincing. The Ford stuff makes one wonder what they spent $300 million on.
 
Today seems like nearly every major stunt sequence is mostly CGI FX yet back in the 70s and 80s they did it all (or most) for real.

It's surprising that filmmakers never seem to realize that it may be stunningly good CGI, but it just doesn't look 100% real (in some cases even 90%,) and that undermines the scene's tension.
I grew up with those movies and while I still love the stunts and practical fx, many of them look very dated now. My point is I don't care about "less than 100%" CG as long as the story, characters and pacing are good.
 
Star Wars and Marvel are littered with bad CG, half those films are crap cartoon sequences, this has been going on so long, yet people crawl out of their caves, to be suddenly outraged here
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drawing some imaginary cg line in the sand now. :lol

Also those continually incensed that Ford is an old guy, playing an old guy , compelled (for better and worse) to keep adventuring to the last, despite the miles and now the years, which is completely in character.
Don't worry, your beloved Disney, will give you the young, gender and race "fixed", unrecognizable, re-boot version, you want soon enough.

I'd rather enjoy this version, with all the hoaky repurposed footage, cg, and the outrageously impossible old guy stunts, with Ford while I can, ...to the last one. :wink1:

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Regardless of what anyone thinks of the films themselves Ford turned in good performances for both TFA and TROS and then he also had a respectable return as Deckard in BR2049 so it'll be too bad if he ends on such an embarrassing note with Indy.
Considering the pride he seems to take in the role of Indy, I'm thinking he did his best, whatever level that is.
 
Today seems like nearly every major stunt sequence is mostly CGI FX yet back in the 70s and 80s they did it all (or most) for real.

It's surprising that filmmakers never seem to realize that it may be stunningly good CGI, but it just doesn't look 100% real (in some cases even 90%,) and that undermines the scene's tension.
You’ve partly explained why they use cg now. The stunt work in the seventies and eighties were so reckless there were injuries and deaths all the time. The second cg became a thing they suddenly realised hey we can have really safe action scenes.

There are other factors of course. I have no idea what’s more expensive these days, doing safe practical work and then cg out the safety rigs or do the whole thing in cg.
 
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