KrisSolo
Super Freak
It could get you a job as a level designer I guess.
Game looks fun. 9.5 at IGN. Roll on next week!
Game looks fun. 9.5 at IGN. Roll on next week!
It could get you a job as a level designer I guess.
Game looks fun. 9.5 at IGN. Roll on next week!
Who really cares what the game is ultimately about. I mean the most fun i have with games tend to be the ones with no point. I love katamari - talk about no point - but it's so much fun.
I've played the Beta on this and i have to tell you there is nothing else like it right now. There are some levels that other players have already created that are amazing - a “Grand Theft Auto”-themed level, a “PS3 or Xbox 360” level and one that’s an homage to “Shadow of the Colossus.”
Seriously quite being jaded adult gamers that only like to shoot people and check out a game that is truely artistic and just fun to play. Remember that? Games that are fun to play? You might like it.
Damn dude I am asking a question. So let me break it down for you in what I thought was already ENGLISH. What is the point of this game? What is it about? You are talking to someone that has no clue. All I know is the name. Seriously quit being a ****** and quit assuming you know at least from my point of view why I am asking the question.
So again what kinds of things can you do in this game?
I don't know about you, but I have fun playing shooter games
Katamari did have a point though--you were supposed to make a ball as large as you could. This seems to have nothing but making levels that you go through---what's the point of making the levels yourself? It might be kind of fun to make sandcastles, but I think people would rather have a sandcastle than the sand.
I just see this game failing horribly. It might get high ratings but no one will know why to buy it.
But see, even if it is fun--people don't know that unless they play it. Otherwise it looks like some weird casual game and so people just won't buy it.
BadMoon - this is a bit from a review of the game it will probably tell you about the game better than i would.......
“LittleBigPlanet" is a new platformer game for the PlayStation 3. In it, you’ll journey around a planet — a little big planet — that looks an awful lot like ours, but in some surreal parallel universe where cars are made of cardboard and meerkats can be used as trampolines. In it, you’ll run, jump and collect goodies in levels that are easily identifiable as a real-life place, but in a Salvador-Dali-meets-Tim-Burton way. Somehow, it works.
Beyond the stellar art direction, “LittleBigPlanet,” which hits shelves Oct. 21, is unique and utterly charming. There’s a great co-op mode, so casual players can play alongside those for whom the PlayStation controller fits like a comfy old shoe. And hardcore gamers needn’t be put off by the “cute factor” of “LittleBigPlanet.” The game serves up some seriously challenging gameplay and offers almost endless replayability — particularly when you factor in user-created levels.
Did I mention that it’s gorgeous, too?
Oh my, it’s a sight to behold. British developer Media Molecule has created dazzling visuals that are richly detailed and so realistic that they seem like they’re going to jump off the screen. The levels are stunning and the objects look as though they’ve been handcrafted by a master toymaker. And the controls are simple: run left to right, jump, grab, try not to impale yourself on a spike.
In the game, you play Sackboy (or Sackgirl, if that’s your bag). You start out by customizing your Sack — new mouth, new eyes, a lovely frock or two. You get more options the more you progress in the game. At the moment, my Sackgirl is sporting a wedding dress, a Roman helmet and a zebra tail.
Sounds zany? You’re darn tootin’. This game is off-the-wall wacky, but in a British way, not a Japanese-game-show way. Your missions include training to be a ninja with Grandmaster Sensei and dragging a meerkat from a meerkat “gentleman’s club.” (It all makes sense eventually.)
“LittleBigPlanet” is simple enough for anyone to grasp, but it’s hardly easy. Some levels are tough to the point of controller-flinging. But each level has multiple checkpoints, and you get several tries for each checkpoint. If you get too frustrated, “LittleBigPlanet” has quick little mini levels that let you race the clock to accomplish some specific goal. All of these wins add up, boosting your level scores and giving you new goodies to play with.
The game relies heavily on physics, which means things behave the way you’d expect them to. Fire logs roll realistically down hills, the rope swing you use to transport you over a pit of toxic soup swings and sways with momentum you create. And things feel like they have weight, as if you could reach out and touch them.
The game has been officially delayed because a song in the game has phrases from the Qu'ran.
LOL
Oh yeah, and the game has gone gold and is already in stores so its actually a total recall and they will repress the game. Wow, that will cost a pretty penny.
What a crock of ^^^^. Not your post but the fact that they would change the game to suit religious fanatics.
Yeah, but imagine how much the game will be worth on ebay for those that got an early copy?!?!
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