More like "Metal Gear Dead Island".Left4dead:MGS trip...
Doesn't matter how much I want to disagree with the "fans"... I can't say this doesn't look like ****.
MGSV AI reacts as if it's from a 2D game.I liked the gameplay engine, I just found the AI wasn't anything special.
Yeah, I don't see much of a correlation between this and L4D. Imagine if fans end up liking this and that some of those fans hated Dead IslandMore like "Metal Gear Dead Island".
It's borrows too much from Techland's game and feels nothing like l4d.
C'mon. Yeah it's probably Konami just trying to recover from the money spent on the FE, and yeah it's not trying to be an MG game, it's just using the name for traction, which isn't any less bad.I can't really hate it like that. It's not trying to be a straight forward MG game, so I can't really fault it on anything.
C'mon. Yeah it's probably Konami just trying to recover from the money spent on the FE, and yeah it's not trying to be an MG game, it's just using the name for traction, which isn't any less bad.
But that doesn't not make it a generic survival game with recycled assets, and for $40 bucks no less, and we were bagging on Ground Zeroes for that this is no different.
Had this been another mode in MGO or looked as fun and unique as MGR I would be interested, but c'mon guys, you're just giving it the benefit of the doubt in spite of the Brojima hive-mind, and I get it, I tried to myself, but I can't.
I'm only a weeb cause you made me like that, Gaspar-sanKeep your Chinese cartoons out of this thread, you weeb.
Hi-hidoi!
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