Got my Drake figure and couldn't stand leaving it as the big jawed, puffy faced, wonky eyed thing it was out of the box. Took some of the great tips from this board and dismantled the head, cut down the eye plate, heated up the head to reshape it a bit, and repainted the eyes and face.
Don't think mine's quite as good as Robbie's, but I'm infinitely happier with the figure now.
Did a little more work on this guy. The hands really jump out in the photo but they are a lot more subtle in real life. Still going to repaint them anyway.
How much plate did you cut on that eye plate? Planning to cut mine but will not repaint it coz im a bad painter
Looks great!
I cut away everything below the red line in this pic. Doesn't seem like much, but it did the trick.
Thanks mattman.I cut away everything below the red line in this pic. Doesn't seem like much, but it did the trick.
I'm not saying to give the data to random peeps for custom figures, I'm talking about proper licensed products. Work with them, or even request to have a 3D model printed out.I've seen people ask this frequently, so I'm not sure if me stating this here will end this line of questioning, but when people make videogames, it's out of polygons. It's literally making a wireframe, and wrapping texture around it. It's an empty box, or paper mache, however you want to look at it. It's essentially an object with no volume.
When you make a 3D print, it has to have volume, 3D printers print in various ways, but most of them all print in layers, like an onion. It's completely different from the way videogame models are built. But in any case, 3D printers and videogames work in entirely different technologies, so you can't print a videogame model. You have to re-create it. Having said that, some of the artists that worked on Last of Us have modeled the assets in the software that can create 3D printable files, but it's not like they're just going to give it to people so they can create their own custom figures.
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