Had some thoughts over in the Strike Cap thread that felt more appropriate here.
Yeah the hive mentality folks have got about InArt is almost scary to me, in a way. Literally overnight it was/is an us vs them argument, much like the way everyone tends to behave these days about a great many things.
But to just crown InArt as this bastion oh hope in a trash hobby is so utterly narrow to me that I can't wrap my head around it. Last I checked the same folks have been on HT's teat for plenty of years and thoroughly enjoyed the fruits of their labor.
With the exception of the rooting, there's nothing I've seen out of InArt that I haven't at some point seen from HT, or HT has done better, at some point. That's not to say I don't think they look really, really good....but calling them the next evolution is...excessive.
I'm getting a bit of an Apple vibe out of InArt: lots of jazz hands, come out swinging with tons of curated tech that has existed for a while, and claim it as revolutionary, while sprinkling some actually neat stuff in.
I still stand by that InArt will end up somewhere on the spectrum of regular (i.e. not Yondu-esque) HT release to very very high quality third party. And that's pretty good for a first outing.
The best thing is that it kicked the hornet's nest a bit and HT has spiced up their releases, that's good. But you can already see as the cards are hitting the table after the Vegas event, HT isn't as worried as it seemed they were at first. The downside is that InArt has given the entire hobby a price juice because EVERY manufacturer now sees folks are willing to lay down more than the currently inflated market. That's bad.
I completely agree here, I have no personal stake in the arguments for and against but to me you
have to prove it with consistent production quality and something way better than the competition to
be crowned the "new king" of the industry. Just releasing one or two great pieces doesn't mean you are
greater than the guy who has been in the game for years.
I am also not like Justin who has next to no complaints about Hot Toys. I have plenty of gripes with
things they do on pieces, but I appreciate the pieces I have, to be sure.
Also, for everyone that keeps complaining about the price increases for Hot Toys... the InArt pricing
is higher, and the only big difference is rooted hair. Let's ask Hot Toys to do a $700 DX Joker set with rooted hair,
two bodies, etc. and let's then see what they come up with. Comparing InArt Joker to DX11 is not a fair comparison.
InArt has released nothing yet and Queen Studios as a whole is sliding in their quality from what I can see.
The prototypes are great and then what I am seeing in production looks "meh".
I'm not thrilled with the 1/1 Loki bust that was displayed at Vegas, and I have that on PO... but it isn't looking
$4,000.00 good to me. The faces on the Captain America pieces look sub-par from the prototypes, as well...
especially in the paint department.
All that said, I would personally side on seeing is believing when it comes to what their 1/6 line is producing over time.
I may just pick up a InArt Joker to see for myself what it delivers as far as quality.
If I see a dozen+ releases in a row that are way better than anything Hot Toys is making AND priced in-line with Hot Toys
then I will kiss their ass and say they are the best... however, I am not handing out praise where none is due.