histrionics
Super Freak
- Joined
- Jun 25, 2010
- Messages
- 276
- Reaction score
- 392
I think Sideshow sculpts come out looking very close to their prototypes and promo pics. It's the quality of Sideshow sculpts that's always in question - those baffling cartoonish style portraits that seem to run through all of their lines. They do, however, deliver on those cartoonish sculpts without terrible downgrading. If you can live with that, it's what you'll get. Many sculpts from many different makers do tend to suffer a bit during mass-production. Some 10-20% (not a scientific measure by any means, but purely by eye) of the detail is lost from moulds, and In some cases it could be much higher when paint apps are poor. The more extreme cases are when a sculpt comes out very different from prototype and every company, no matter how big, has those few massive misfires in their history.
This one is different, though, and Sideshow may have proposed a challenge to themselves with this figure. It's interesting that this is the first Sideshow reveal with an incredibly detailed and hyper-realistic sculpt that goes well above anything they've previously shown. It seems the InArt game-changing is having a wider influence across other makers, including Sideshow now. This may be Sideshow's Achilles Heel and they'll have to prove they can reach something that approximates this level of completion, even if it's within some small 20% margin of downgrading. It's a stylized character portrait wearing heavy makeup, so that should make it easier, but if Sideshow can't get the extreme detail they're showing here, or approach the level of paint quality (i.e. mess up the eyes and it will be terribly underwhelming) then they'll be in trouble. Sideshow is quite reliable with outfit tailoring, and often very unreliable with body quality, but sculpts aren't their biggest problem. Not until now.
This one is different, though, and Sideshow may have proposed a challenge to themselves with this figure. It's interesting that this is the first Sideshow reveal with an incredibly detailed and hyper-realistic sculpt that goes well above anything they've previously shown. It seems the InArt game-changing is having a wider influence across other makers, including Sideshow now. This may be Sideshow's Achilles Heel and they'll have to prove they can reach something that approximates this level of completion, even if it's within some small 20% margin of downgrading. It's a stylized character portrait wearing heavy makeup, so that should make it easier, but if Sideshow can't get the extreme detail they're showing here, or approach the level of paint quality (i.e. mess up the eyes and it will be terribly underwhelming) then they'll be in trouble. Sideshow is quite reliable with outfit tailoring, and often very unreliable with body quality, but sculpts aren't their biggest problem. Not until now.