Third batch of photos! Plus some thoughts/questions for other owners.
This figure is really special. The seamless silicone shoulders, tailoring on the costume and the rolling eyes all make the figure shine. This is my first figure with separate rolling eyes as opposed to the old PERS system, and it’s quite a chore to get the eyes both looking the same direction - especially if you want to return her to looking directly ahead. One thing about the eyes and the likeness - they’ve sculpted her eyelids as to be invisible, which for that to be the case with Rosario she’d have to be looking upward slightly. So I believe that’s why the likeness comes across best on this figure with the eyes looking off and upward.
I thought it was curious the instructions make no mention of how much the arms can or cannot move forward and backward at the shoulder - only that they can raise outward 110°; and indeed, posing her with an arm raised as far forward as I could push it was the only time I’ve seen any kind of pinching in the silicone (which healed itself pretty quickly). I haven’t seen any reports yet of tearing or damage - but perhaps that’s only because no one’s willing to leave her arms bent for extended periods of time
She’s got some great shoulder shrug forward and backward built in there that I would strongly encourage people to use!
Liking the cloak quite a bit, although getting the hood far enough forward can be tricky; any tips for that? Also curious if there’s any concern that it would stain the body or head over time? What’s the feeling on that?
Really disappointed and honestly a little angry that when Hot Toys has finally chosen to give us ankle tilt on all or most female figures, they’ve simultaneously taken away the cut for thigh swivel on all or most female figures. What on earth is up with that? Really makes it a challenge to put the legs in a believable action stance when the only swivel is a few degree at the hip joint.
Could have used some force-gesture hands and wish the sabers and lantern lit up - but I guess that’s what Photoshop’s for