Yey, now I can really talk about it
Ok, so so far I like it a lot, each class is pretty much like a full game of KOTOR in themselves as far as the amount of content, probably even more.
I first did Bounty Hunter--which was pretty cool. I didn't like the companion character (Mako) since you're basically evil and meant to kill people but she doesn't like it when you do. I had gotten to level 18 before the characters were wiped for a new build. Besides that the only issue I had was that there weren't enough options for clothing, if you come across someone else of the same class in the same level they are probably wearing the same armor. Plus there were no headgear options, just a turban thing I got at the very beginning. Supposedly there were some helmets I could get at level 19 (which is what I was working to).
Second character I tried was Smuggler--I enjoyed the smuggler more, his story felt more natural, and I like the cover mechanic. Smuggler is the least popular at the moment, but I like it. Only issue was his ship is too similar to the Ebon Hawk or Millennium Falcon. On this one I got to level 14
My current character I haven't played in a while, is Sith Warrior. I like the combat, but I don't feel like his conversation options are very good. It's basically just be an _______ and talk about how much you're going to kill anyone that crosses you. It comes across as a bit ignorant to me because I can tell from the story when people will betray me or have plans, but there aren't any options for that.
As for the actual game--the graphics aren't bad, it's stylized but ugly. I like the environments and of course the voice acting is awesome. The maps aren't very open, they are like bigger versions of how the KOTOR maps are done, so you won't have empty fields to go through like Galaxies or anything like that. But they can have long distances still. Many quests take you out really far where you just keep going and going (thank god for the instant travel ability). But there is a problem with the way this is--basically there are areas that are like towns or cities, and between them are paths and along the paths are enemies. So you can look out along the road and see all these groups of enemies and creatures, and they're pretty close together. So there isn't any random creatures or enemies around.
As for combat, it's just like KOTOR, except you've got many more abilities and you can't pause gameplay to issue commands (since it's online).
As for things I don't like--there's not enough items to buy. Usually you get weapons and clothing from quests and you can't find anything better to buy before you get something new from a quest yet again, so there's really nothing to spend money on. I ended up with thousands of credits that I never spent.
Space combat is useless. It's on rails like we've seen, but it's very short missions, you just shoot stuff. There's absolutely no reason to do it and there's no multiplayer functionality in it at all, it's all single player. What's worse is that like one of the missions was an escort mission, so you hardly have any control over what's going on and then you fail because the ship your escorting gets shot down and you couldn't stop it.
Another thing that's really good---the music, this is the best score outside of the movies, they did a really great job with the music.
If you have any questions, let me know.