GasparZizou
Super Freak
The problem is that today's gaming market doesn't want to think their way through a game, they just want to shoot everything in sight. Puzzles and problem solving used to be the cornerstone of the franchise.
I find tank controls more unnerving since you can't immediately go for headshots and it's more difficult to get a gauge of where enemies are off screen.
One thing we can all agree on, Raccoon City never gets old and can be exploited until we are blue in the face.
The opening to Outbreak today still gives me chills of that old RE2 nostalgic feeling.
The shot at 1:15 of the zombie pressed up on the glass still is creepy as ****.
So much yes!
Intelligently designed games are so scarce these days.
I think I'm one of the few people that actually enjoyed the puzzles, most of my friends looked for walkthroughs to get past them, I was like
But I don't really mind being able to aim properly, the problem is the developers don't balance that with let's say, zombies that twitch and shake to make a headshot difficult, that's one of the few things ZombiU did right.