Why does SSC paint light reflections on eyes?

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MaulFan

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It's been raised around here before but it really is a valid point.

Why does Sideshow paint white dots on their figure eyes to synthesize light reflection when the eyes are glossed and naturally do so?

I bring it up because SSC 1/6 portraits are making strong leaps forward in the paint department and this element is becoming a tired and hindering point. The dots are starting to take away from the iris paint and changing the shape and look of the iris because of their size and placement, making the eyes look goofy at times.

I'm quite curious as to why it's done and if something will be done to cease it, since just glossing the eyes is more than enough.
 
Down with the DOT!!!!:lol

Yeah, this has been a gripe of mine too. It's totally unnecessary and detracts from the quality of the figure as you said Sean.

So SS, PLEASE, stop applying the doll dot. Save yourselves a little cash and those poor painters some trouble and stop the dot.
 
so.......is this the official "STOP THE DOT" thread???

add my name as well.
 
This is a "why do you continue to do it?" thread. Not a petition, but just wanting to hear from Sideshow what their reasoning is behind using it when a proper ammount of gloss creates real reflections, which also match the light source because they're caused by it, instead of painting on a dot that is too perfect in shape, suggests a light source that isn't there depending on the conditions you look at the figure in, and at times hurts the overall appearance of the eyes on a figure because of its size and position.
 
You have no idea how much that freakin dot peeves me!
It can work on cartoon, Manga and Anime characters, but if it's a real person, or depicting a real character, cheez, just drop it, it looks like utter, utter, utter rubbish!:banghead
 
We need to get this to the Man himself.. Anthony Maestas. :lecture

*did i spell that right? :eek:

He just has to paint what he's told - the doll dot is a time honored tradition from the ancient days (like as long ago as 1064).

It's never bothered me, but perhaps we can get a change made on a new line like Indy or Joe.

Someone post some close up comparisons of comparable HT and SSC sculpts that show the difference. They should be equally good likenesses and nothing extreme like Joker. That way we can show the PTB why the doll dot is a bad thing.
 
Or would it be equally acceptable to show existing Sideshow pieces (Jedi Luke for example) and repaints where the doll dot was removed? or maybe even photoshop pics with the dot removed would be cool.
 
Or would it be equally acceptable to show existing Sideshow pieces (Jedi Luke for example) and repaints where the doll dot was removed? or maybe even photoshop pics with the dot removed would be cool.

On it, I actually have a photo of Clonobi where the painted glare contradicts a real glare.
 
the doll dot is a time honored tradition from the ancient days (like as long ago as 1064).
I bet the twistie idea is that old too. Time to cast out the old and listen to the people. We all think it's time for change. Take out the dot and add the gloss.
 
Ok, example time.

First, how the dot hurts the realism of Sideshow portraits. On the top of the right eye is a real light catch from the photo's light source, then there's the doll dot located in a place that wouldn't even catch light from that source, and it's in the shadow side too, where it shouldn't be.

DD1.jpg


Next, a side by side of a portrait with and without the light catch painted on.

DD2.jpg


And lastly, an example of Hot Toys eyes showing how just glossing the eyes allows true light catches on them. The picture on the left catches light because it has a clear path to the eyes, the one on the right is without a catch because the light doesn't reach them, and no dot is painted so the look is natural.

DD3.jpg


I understand tradition and all, but the painted light catch practice clashes with the incresing realism of Sideshow pieces, and Hot Toys has demonstrated a simple bit of gloss can go a long way.
 
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