Re: 2-1B 1:6 scale resin kit. Interested?
Yeah, I agree that the "pitting" on 21B's head and torso is pretty prominent. Is there an easy way to add that randomly without laboriously having to sculpt individual portions? It's almost like a concrete or stone surface.
Also, one of the things that nearly all 21B sculpts get wrong is that the lines on the transparent belly and back of the neck are uneven, not clean parallel lines. It was meant to mimic bandages.
And the eyes are looking PERFECT, Rusty! Great depth too. In looking at the face/head overall, I think the only other aspects left are:
1. (in red) the underside of the cheek lines aren't sharp enough - the prop's cheeklines have quite hard/sharp points and almost flat underside
2. (in yellow) the neck portion is too sharply angled/tapered, it should be more straight vertical.
3. (in green) the "microphone mouth" should have a flatter topline (it's currently too rounded) and the whole mouth needs to be slid a bit higher up the face
Yeah, I agree that the "pitting" on 21B's head and torso is pretty prominent. Is there an easy way to add that randomly without laboriously having to sculpt individual portions? It's almost like a concrete or stone surface.
Also, one of the things that nearly all 21B sculpts get wrong is that the lines on the transparent belly and back of the neck are uneven, not clean parallel lines. It was meant to mimic bandages.
And the eyes are looking PERFECT, Rusty! Great depth too. In looking at the face/head overall, I think the only other aspects left are:
1. (in red) the underside of the cheek lines aren't sharp enough - the prop's cheeklines have quite hard/sharp points and almost flat underside
2. (in yellow) the neck portion is too sharply angled/tapered, it should be more straight vertical.
3. (in green) the "microphone mouth" should have a flatter topline (it's currently too rounded) and the whole mouth needs to be slid a bit higher up the face