Starkiller
Super Freak
Colonial Marines is the FPS and the RPG is untitled i believe.
Yep shooter with RPG elements to it, such as X-Men Legends series.
Colonial Marines is the FPS and the RPG is untitled i believe.
sorta. The problem is that the video game industry, like most indsutry is run by people who's only concern is money, and making as much of it as possible. The game industry makes a REDICULOUS amount of money. Beleive it or not, the Game industry typicaly makes twice the profit of hollywood movies every year. The reason for this is when you get a hit, blockbuster game title, you make Crazy money. The people who run the industry are very rarely gamers themselves. there are exceptions to this, but for the most part, they are big busness executives. and one thing they teach to big buisness Excts, is deversifacation is the safe way to make money. so the diversify, the're safer. The following business model, is just that, a model, so Bear in mind i'm inventing the numbers. the actual dollar amounts will vary from publisher to publisher.
Lets say that a game publisher has 10 million dollars to invest in the games they're launching this year. Knowing that diversifying is the safe way, they pick 10 games, and give them each 1 million to work with. the HOPE is that one of those 10 games will be a blockbuster, and pull in 10 mil in profit, paying for the entire investment, and then the games that don't sell so well are not considered a loss, becuase they made bck their initial investment, so ANY additional profit is just icing on the cake.
What Alot of These Big business guys don't understand is that by putting MORe money into a games development you can almost garintee a blockbuster title, because more money = bigger budget, which = better people, which = better quality of finished product. but they've all been taught to never put all their eggs in one basket, so this is RARELY the case. the only companies that do this, seen to never release a lemon though. Examples of companies that DO put all their eggs in a single basket : Bioware, Blizzard.
But that's the reason why so many Crap games get published. Diversifacation.
Just adding a thought, Can you tell What my Professional field is by now?
Figured i'd toss this up while we're talking about animation. this is one of my FIRST 3d short films I did. it was originaly going to be much longer, but i ran out of time while working on it. the assignment was a skill demo of camera use, and lighting use. basicly, just letting us play with it. Beleive it or not, this was a fianl project too ( got a 90/100 on it, so i was proud) Anyways, there are some points where the camera got a little wonkey, like when it zooms over the table, or pans past the Biped, but overall, i was quite pleased.
https://www.youtube.com/watch?v=v3Nr21iF2HI
3ds max actualy. I have not started learning Maya yet. what i'm realling looking forward to however is ZbrushIs that Maya you used there?
Cool, but Zbrush is actually specialised in skin rendering. I suggest you first learn modelling using Maya or 3D Max.
Actually, not so much, the rendering while you can do quite a bit, it doesn't have any SSS for skin so it's not as good as rendering with 3ds Max. I've done quite a bit of Zbrush over the last year, very fun. Done some Mudbox too, and while it's much easier to use, Zbrush has better performance.
I've got one semester after this to finish--3D animation degree. Been using 3ds Max for 6+ years
Wow, what school are you in? Im hoping to get to study VFX and Concept design end of this summer in UK, that's a 3 year course.
Enter your email address to join: