Media Batman: Arkham Knight

Collector Freaks Forum

Help Support Collector Freaks Forum:

This site may earn a commission from merchant affiliate links, including eBay, Amazon, and others.
:lol

It's worse than graphics of the original gameplay preview in many regards.
I'm fully understand that "neksd khen" consoles aren't what game devs were told they would be, latest releases proved that.
So I just hope that Rocksteady are not a bunch of ass clowns like Ubisoft and not gonna lock PC options.

Like?
Cause it looks the exact same to me.



That's true, it's sad, but so far the only thing devs have mentioned as a possible downgrade is the frame rate on consoles, and even if they lock it on PC, which I don't think they will, it won't be long before they find a way around that.

On a similar note, I can understand the need to sacrifice a bit of current-graphics for performance. After all, the Arkham games have fast-paced combat mechanics and the PS4 and Xbone probably require as much processing power that they can muster to maintain acceptable frame-rates.

The Arkham ports for the PC have been pretty good so far. So, I doubt that Rocksteady would want to cut corners Arkham Knight... it'll be strange if they do.
 
But so far, games actually sacrifice performance over graphics, hence why many games are running at 30 fps.

Man, weird to think the "next gen" already maxed out :lol

But Asylum, City and Origins played fantastically at 30 fps so I don't mind that frame rate at all.
 
But so far, games actually sacrifice performance over graphics, hence why many games are running at 30 fps.

Man, weird to think the "next gen" already maxed out :lol

But Asylum, City and Origins played fantastically at 30 fps so I don't mind that frame rate at all.

Honestly, I think the next-gen games have been poorly developed so far. There's no reason why the hardware should be maxed out so early after the consoles were just released. Maybe the devs need to spend a lot more time educating themselves about the new technical environments that they're working with, rather than rushing games out without properly testing them.

As for 30 fps gaming... it's pretty unacceptable, and it looks very unnatural :lol. Once your eyes become adjusted to 60 fps, you'll wonder how the hell you ever got by with lower frame-rates. Take it from a guy (me) who claimed earlier this year, that human eye can't tell the difference between 30 and 60 fps gaming :slap.
 
The FPS thing isn't even about the eyes like everyone points out... it's a feeling. 60 FPS feels much more responsive and smoother. It directly enhances gameplay experience.
 
Well, I can tell the difference between 30fps and 60 fps. :lol

I've played on PC since I was 6 so I spend half of my gaming time on 60+fps and the other half on console frame rate, I'm fine with either.

I'm pretty aware that 30 fps is considered "unacceptable" because of some generalized subjective standard that came out from I don't know where, when really depends on the game.
 
The only reason I'll give 30fps a free pass is because it worked so well for past console-based Arkham games. I think I can accept if RS is going for a lot more detail and lock it at 30fps. Remember, the Arkham games HAS to run at a solid framerate due to the combat sequences. Try to beat all the challenge modes and you'll see.

It's no question that any game that plays in 60fps is superior to 30fps but I think as years go by, none of these current gen consoles are able to keep up as developers will try to push the boundaries of on-screen graphics and to do that, 60fps has to be sacrificed. It's an unfortunate truth that I might as well accept it now. :(
 
Well, I can tell the difference between 30fps and 60 fps. :lol

I've played on PC since I was 6 so I spend half of my gaming time on 60+fps and the other half on console frame rate, I'm fine with either.

I'm pretty aware that 30 fps is considered "unacceptable" because of some generalized subjective standard that came out from I don't know where, when really depends on the game.

It's really not subjective man. If you want buttery-smooth gameplay with hardly any hiccups or slowdowns, whatsoever, then you absolutely need frame-rates well above a 30 fps lock. Sorry to say, but from a technical standpoint, it's really not up for discussion :lol. Your eyes will be able to tell the difference, too. It's just too unfortunate that gamers on the current-gen have been missing out on a good experience because so many of the games so far have their frame-rates locked at 30 fps. The PC isn't spared from it either, and the PC gaming community has had to implement some strange fixes to circumvent the frame-rate and graphics locks (especially with games like AC Unity and The Evil Within).
 
It's really not subjective man. If you want buttery-smooth gameplay with hardly any hiccups or slowdowns, whatsoever, then you absolutely need frame-rates well above a 30 fps lock. Sorry to say, but from a technical standpoint, it's really not up for discussion :lol. Your eyes will be able to tell the difference, too. It's just too unfortunate that gamers on the current-gen have been missing out on a good experience because so many of the games so far have their frame-rates locked at 30 fps. The PC isn't spared from it either, and the PC gaming community has had to implement some strange fixes to circumvent the frame-rate and graphics locks (especially with games like AC Unity and The Evil Within).
But it is subjective and it is up for discussion from a technical standpoint on a game by game basis, I'm aware I'm in a very small minority, if existent at all, and I know I sound like a crazy person, but I do believe, like in movies ( I know, different mediums yaddah yaddah) there's a certain something that surrounds the frame rates close around 30fps, and when the frame rate is sped up, it looses some atmosphere, now, most games don't get hurt by this at all, competitive multiplayer with fast paced gameplay which is the bulk of the industry, but the small, narrative/atmosphere based games do suffer from a loss of atmosphere much like the Hobbit at 48 fps (I know I know), for instance, I love how TEW and The Order look (regardless of how good the games actually are) at 30 fps, cause they look and feel like movies.

I know it sounds crazy, and I've been called out on it before, but eh, the heart wants what the heart wants :lol

The healthier middle ground as Ryan said, is to have the cutscenes at 30fps and the rest of the gameplay at 60+ fps, and I agree with that.

PS: I am aware of the difference, I wouldn't go anywhere near Insurgency on anything less than 60fps.... But slower paced, single player, story driven games, I'd rather play them at 30.
 
Last edited:
This is probably the first true current gen game we're getting, everything else has just been ported PS3/360 games.

Assassins Creed Unity was the first true next gen game. That game graphically is amazing.

This game looks darn good while still looking a lot like Arkham City. Particle effects everywhere! The vehicle parts remind me of LEGO Batman.
 
Let's not forget Rise, best looking release title on either console.

For a release title, it looked spectacular, and still does.

I said looking though, not playing. :lol
 
Let's not forget Rise, best looking release title on either console.

For a release title, it looked spectacular, and still does.

I said looking though, not playing. :lol

I enjoyed playing it. While it was a quick grab for MS for bragging rights I wish the game could've been more than just a button masher.
 
Assassins Creed Unity was the first true next gen game. That game graphically is amazing.

This game looks darn good while still looking a lot like Arkham City. Particle effects everywhere! The vehicle parts remind me of LEGO Batman.

What I should have said is this is probably the first true current gen game that might actually play and look like it. Unity looked good but with the frame rate problems, dumb AI, and lack of depth in combat, everything ended up feeling very last gen. Like every other game developed only for current gen, it just felt really rushed and lacked a lot of polish. I think Arkham Knight will be the first game that runs great, looks great, and show us what can be achieved with these new systems.

I'm with Gasper regarding 60 fps vs 30 fps, some games run and work perfectly fine at 30 fps while keeping the cinematic look and feel, 60 FPS detracts from that in my opinion . For a game like TLOU on PS4 I prefer to play single player at a locked 30 fps so I can keep the movie look ND were going for with the game, 60 fps kind of reminds me I'm playing a game and ruins the immersion a bit.

Sports games, first person shooters, and most hack and slash games NEED 60 fps, but with games like Arkham Knight, TLOU, and The Order 1886 the story and presentation are just as important as the gameplay and 30 fps gives you the best of both worlds in my opinion.
 
Last edited:
What I should have said is this is probably the first true current gen game that might actually play and look like it. Unity looked good but with the frame rate problems, dumb AI, and lack of depth in combat, everything ended up feeling very last gen. Like every other game developed only for current gen, it just felt really rushed and lacked a lot of polish. I think Arkham Knight will be the first game that runs great, looks great, and show us what can be achieved in these new systems.

I'm with Gasper regarding 60 fps vs 30 fps, some games run and work perfectly fine at 30 fps while keeping the cinematic look and feel, 60 FPS detracts from that in my opinion . For a game like TLOU on PS4 I prefer to play single player at a locked 30 fps so I can keep the movie look ND were going for with the game, 60 fps kind of reminds me I'm playing a game and ruins the immersion a bit.

Sports games, first person shooters, and most hack and slash games NEED 60 fps, but with games like Arkham Knight, TLOU, and The Order 1886 the story and presentation are just as important as the gameplay and 30 fps gives you the best of with worlds in my opinion.

:lecture I agree with everything said.
 
wow people actually buy into the 30fps cinematic feel bs? no wonder the PC master race will never respect console gamers.
 
wow people actually buy into the 30fps cinematic feel bs? no wonder the PC will never respect console gamers.
:lol

I'm actually hate anything higher than 40 fps. It hurts my eyes and feels derpy.

Also, after seeing "Da Hobbot" in 48 fps I'd like to never ever experience such disgusting and uncomfortable sensation.
 
Back
Top