As always, lots of room for improvement.
Quick things I’m seeing:
For both helmeted and non-helmeted sculpts- Likeness is not good to a 2014 TWS era Chris Evans as Captain America/Steve Rogers. The sculpt is too “old” and more like Endgame. As always, Hot Toys sculpt paint apps are crappy, imo. Too idealized. The hairline is too squared off, can be softened up and rounded.
Subpar proportions and ill-fitting tailoring. No traps, the body doesn’t fill the suit as it should in the upper body. Material around biceps are baggy like always. Belt is too high on torso (can be adjusted, but why didn’t they just position it in the right spot?). Lousy stitching on the shoulder straps and belt - way too large for 1/6 (the EG Stealth suit straps have smaller more to scale stitching). Star emblem can be larger. Also, where’s his neck?
Suit material can be more screen accurate. Way too rigid cause they insist on reusing this hard canvas vinyl instead of finding something that’s closer in finish and needs to be more flexible.
These are thoughts off my head for now. INART would do better if they had the license.
Quick things I’m seeing:
For both helmeted and non-helmeted sculpts- Likeness is not good to a 2014 TWS era Chris Evans as Captain America/Steve Rogers. The sculpt is too “old” and more like Endgame. As always, Hot Toys sculpt paint apps are crappy, imo. Too idealized. The hairline is too squared off, can be softened up and rounded.
Subpar proportions and ill-fitting tailoring. No traps, the body doesn’t fill the suit as it should in the upper body. Material around biceps are baggy like always. Belt is too high on torso (can be adjusted, but why didn’t they just position it in the right spot?). Lousy stitching on the shoulder straps and belt - way too large for 1/6 (the EG Stealth suit straps have smaller more to scale stitching). Star emblem can be larger. Also, where’s his neck?
Suit material can be more screen accurate. Way too rigid cause they insist on reusing this hard canvas vinyl instead of finding something that’s closer in finish and needs to be more flexible.
These are thoughts off my head for now. INART would do better if they had the license.
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