RUFFRIDER1978
Just a little freaky
- Joined
- Jun 30, 2015
- Messages
- 7
- Reaction score
- 0
beautiful bike, goes perfectly.
Have you got the new sculpt a-dev?
The goofiness of the PERs is it's only real fault, which can be attributed to the fact they didn't give him the squint. I can almost live with the flat paint app.
Well it's got more wrong than that. His sideburns are too long, the back of his skull is too bulbous (the old silverback gorilla comparison), the way they sculpted his hair tucking in under his ears at the back looks silly and isn't accurate and the general interplay between his head and neck looks stiff and unnatural - the neck itself is also very lacking in detail. And of course, he generally looks too young. Though there are wrinkles, they just aren't pronounced enough. So really, quite a lot wrong - it's a case of what faults are the lesser of evils when you're looking at all these sculpts.
But as I said, front-on the shape of his face and his features look closer to the real Arnie and perhaps also the profile (of just the face, not including the hair) I also think DX13, MMS238 and now Commando here are making his forehead too slanted and caveman in the profile view - whereas DX10 has it about right to my eyes.
I can ignore most of what you mentioned, plus it's got the common theme of most Arnies from HT... the afro. I know the neck is bad, but it never really caught my attention like some of the issues it has.
Still, DX13 has the most Arnold than any of the others. I was awed by it when I got it, but nowadays it's not as amazing to me anymore. But, I'd still say it's got about 85% of Arnold in there or better. My biggest issue is the jam and jelly gore on his face.
The Matrix figure turned out laughable.
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