EXO-6 Star Trek "General Discussion" 1/6 Line

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@QuiGonFishing did you order this one as well?
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Wow! Nice work, Griffin! Who knew you were the world’s foremost expert on Nicole DeBoer soft p0rn! Impressive, most impressive!

Great, can we drop all the image adjustment babble now and talk about all the problems and issues Qui-Gon has?

That would require a whole separate thread. 😁

Thread? You mean forum, right? ;)

Uhhhhhh…..I’m sure I don’t understand what’s being gently insinuated here. I’m not going to have to FIGHT anyone, am I..?
 
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There is very little AI about this. There is a lot of tedious Photoshop work done "by hand" to the original image. It's actually very well done. The key is to improve the image and give her a flattering look without overdoing it and making her look plastic. You still recognize her as the same person only "cleaner" and more beautiful. If you had no comparison to the original, the retouching is imperceptible and very believable. You wouldn't know it was retouched, in other words. I used to do the same type of work professionally before I retired. Something like this can take from a half day up to a whole day to complete, especially if there is a lot of silhouette masking—which is not the case here. There are some filters applied to the color and possibly some skin textures but almost everything is done manually with a variety of Photoshop tools.
This is interesting. I would have guessed this to be unmistakable AI, but I'll take your word for it and believe you by trusting your expertise in this kind of work. I've done a lot of Photoshop re-touching too, but not to this degree. There are things here that look intentional and intelligent (like the shifting and addition of the fingernails), while other things lack reason (like the erasure of the straps and earring attachment). The random errors resonate with the assumption and accusation of AI at work. Then I look at the almost complete alteration of the pupils and the mouth and the over-enhancement of the moles on the skin and wonder what was happening there. It seems that's real intelligence making decisions, despite any appearance of logic, and just personal artistic/editorial desire at work.

So if you're right I'd say this is situation shows us how much AI has "learned" from traditional Photoshop techniques and how it replicates the many variety of things that can be done with that tool. So much that we now mistake the best Photoshop retouching for modern AI and can't reconcile otherwise. That kind of scares me.
 
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Looks like Uhura and Troi are going to use 3d printed legs according to Nanjin. I wonder if that means they can't sit. I don't care a huge amount about articulation but you can only go so far before what you have is basically a statue, not a figure.

It'll be interesting to see what they do.
 
That kinda makes sense since no one wants "Knobby" knees. And I don't know who would pose them seated, unless someone assembles a bridge scene.
The World box female bodies seem to have the right mix of movement and smooth lines but are possibly too expensive.

 
That kinda makes sense since no one wants "Knobby" knees. And I don't know who would pose them seated, unless someone assembles a bridge scene.

I dunno, I'd rather have knobby knee joints under a seamless body myself. At some point I'd like to put together a bridge scene of some sort, and a big part of the appeal of 1/6 scale is the versatility of display options.
 
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