Gears of War 2

Collector Freaks Forum

Help Support Collector Freaks Forum:

This site may earn a commission from merchant affiliate links, including eBay, Amazon, and others.
Seriously guys, i think most of u are fortunate as u get so many opportunities to game together.

I'm pretty much stuck in my corner of the world and most times when i see you guys online its 3 am for me and the only reason why i'm awake is becos i'm working OT with my xbox as my jukebox.


I'm still looking forward to playing Gears with all of you one of these Fridays :banana:banana
 
What kind of game is it? RTS or some kind of flying game?

Ola Fingaz,

Its RTS, but you can jump into any of the vehicles youre commanding.
If you launch 3 differing types of squadrons from your carrier you can fly a
fighter, torpedo plane or bomber for example. Or you can just stay on the carrier and run flight ops.
Or you can jump to a different ship in your fleet and command destroyers,PT boats, battleships or subs.
If you dont like too micro manage unlike me, you give the units you control general orders then let the A.I. take over (which did pretty good job in the first game).
I used to send the torp planes by way point but would take over at the end to release the torp as I was more accurate than the A.I.
If you like commanding ships then youre in charge of allocating men to damage control (fire/flooding) dont do it right and fire will reach the magazines and Ka blewie:horror
However if you manage flooding well on a battleship you can be a friggin nightmare to the other team. You also control AA fire and main guns and steering.
Your steering,turrets can be damaged and youll need to allocate men to repair them. You can blow planes up while they are on the carrier decks.

Also depth charges are on some units. Some guys just want to control subs...
Which is an art all its own. If sonar doesnt pick them up....youd better act fast.

On multi player its usually 4 versus 4.

All units have strengths and weakness'

But if you love WW2 like I do you owe this game a rental at least.:joy
This is one of the few games I havent sold so if you want to give multi a shot we can go one on one and give you some pointers.
(Battlestations Midway is out now and Battlestations Pacific is due out in a few months)
It looks like they upgraded the graphics as well as added lots more units to play. (Landing marines and dropping AB troops is new)

The in game tutorials were excellent.


All the planes you see in the sky can be shot down or controlled.
They arent there just for "atmosphere"
These are in game shots, but looks like they took out the HUD to show case the graphics.







 
Last edited:
Go to the link on the last page and watch the vids.
Itll show the different perspectives the player has with all the units.
The overhead map where you plot your waypoints has gotten major overhaul.
The live community was great for this game, a little older and not prone to punk antics.
Lots a folk from my friends list are from playing this game.
 
https://www.battlestations.net/en-US/front
Submitted by Dev Blog on Tue, 27/01/2009 - 08:00
In Battlestations: Pacific we wanted to deliver a vast improvement on the overall look of the environments; make it more believable and add as much diversity as we could. I think we did a good job. Basically every environmental aspect was upgraded, and a lot of new visual improvements were also developed.


We always wanted to include night missions, but in Midway we skipped them. Now for Pacific we have included night missions. Night missions and storms. There is a mission where it’s windy and overcast at night, and the dark ocean is lit only by gunfire and lightning. The waves set higher by the strong wind.

It really gives the intense feeling of a night battle. Then we wanted more, to make a battle in a real storm, so we added heavy rain and bigger waves to another mission. But not only the waves were changed, but the whole water and ocean-system. It looks really nice now: shells deforming it, and it really ripples. One of the biggest visual upgrades is the transparent water. You can see the seabed with some wrecks in the shallow water, and submarines are also visible in periscope depth.

Generally the ocean and underwater doesn’t feel like separated layers anymore. When you are cruising with submarines you’ll have to watch the seabed as you maneuver carefully in shallow waters and enjoy the surrounding flora. Not just the underwater landscapes are upgraded, but the terrain over sea level too. You will see many trees around, big landmasses, and a lot of interesting detail. Military bases, airfields, large ports, cities, bridges, trains, and more are out there to be discovered. And there’s a lot more life in this detail! Draw distance has also increased, so you will see the almost photo-realistic environment from a much greater distance.

We also upgraded our atmosphere. The sun will blind you when you look into it, the HDR skyboxes will help to simulate the mechanism of the human eye, so you will need a short period of time to get accustomed to the changes of brilliance when looking towards different directions. The cloud system has also seen major improvements, clouds now really have volume. You can fly through them, have dogfights in them and they can even hide the enemy. This not only upgrades the multiplayer plane versus plane experience, but delivers a higher level of realism throughout.

All are 360 screen shots
(Notice the distance between the planes on the right and the ship in the middle in the first screen cap!!
The scale is amazing and the ship is already firing its AA guns, you could pretty much do this in the first game)









 
Last edited:
Go to the link on the last page and watch the vids.
Itll show the different perspectives the player has with all the units.
The overhead map where you plot your waypoints has gotten major overhaul.
The live community was great for this game, a little older and not prone to punk antics.
Lots a folk from my friends list are from playing this game.

I think this will be a solid pick up for me.
 
Actually, the rest of us are doing just fine!

Learn to adapt my friend. :lol

The rest of you? There are maybe 5-6 of you playing COD5 usually, not 12 or more like the Gears days. It's very split up right now in the group and I can't afford COD5 right now like I have said many times.
 
The rest of you? There are maybe 5-6 of you playing COD5 usually, not 12 or more like the Gears days. It's very split up right now in the group and I can't afford COD5 right now like I have said many times.

At least trade some stuff in and buy killzone. :lecture
 
Why you leave live?

I'm not, but in all honesty I am not going to buy every FPS that keeps coming out just keep up. I don't really like many shooters as it is. Gears is the only one I really like a lot and no one wants to play it anymore. I used to only play sports games for he most part until I started gaming with you guys. I feel in love with Gears and that's the shooter I will play. I won't buy several others to keep up.
 
I'm not, but in all honesty I am not going to buy every FPS that keeps coming out just keep up. I don't really like many shooters as it is. Gears is the only one I really like a lot and no one wants to play it anymore. I used to only play sports games for he most part until I started gaming with you guys. I feel in love with Gears and that's the shooter I will play. I won't buy several others to keep up.

Surely it can't hurt to pick up a couple. :dunno Killzone and COD5 is all I plan on picking up for a while outside of Resident Evil.
 
Back
Top