So Will Harbottle is the guy who sculpted all of the cool sh-t GG has put out in the last couple years and he's no longer with GG.
Major bummer.
I hope that 3D studios acquisition of Gentle Giants isn't the first step to them eventually doing away with the statues and sculpts that made them famous.
Will Harbottle said:Thanks everyone. Sincerely. I haven't been able to show my work for a few years, and it's nice to hear such warm responses. I have a bunch more pieces to add when I have the time so stop by every once in a while. Also, I can't wait to show the things I've been working on for Sideshow. As soon as they give me the go ahead, I'll post some renders I did. Some really fun stuff.
ErnestoBaxter - Yep, the beard is an IMM. Each little whisker curves out but is backfilled so it won't tear apart the mold. It has worked out well so far. And since each whisker is very low-rez the whole beard only adds about 100K polys even after smoothing. It also lets you keep working on the likeness after you put the stubble on. If the face moves too far, you just push the beard back in place.
Jovon - The average time for the work on these pages is probably about 4 weeks. Some a little longer, some a little less, depending on the complexity of the sculpt and how difficult it is to cut apart and key together for production. It also adds time if I have to design very much on the fly. The quickest ones are the movie figures since we usually have decent reference and I therefore don't have to design much. I use Maya and ZBrush about 50/50 and I retopo in Maya.
RealityFix - I've only made one video ever. I recorded a complete sculpt from start to finish - one of the Girls series - when I was at Gentle Giant. They were going to show it at Comic Con, I think, but it for some reason it never happened. Unfortunately I never thought to get a copy of it. Doh! Oh well, maybe I will do it again some day. I probably wont be texturing my models. First off, I'm an old traditional sculptor, and its hard enough just keeping up with all the latest sculpting advances, so I've never gotten around to learning how to do it. The other reason is that my wife, Kat Sapene, is a professional prototype painter - for my money, the best in the world. And there is no way I could come close to doing what she can do. Besides, since everything I make is for a 3d print product, I get to see them painted in the real world eventually anyway.
jan19 - Cool! You made my day!
Sorry if I missed anyone!
Cheers!
Will
Teamed up with his wife at Sideshow, this could be a killer combo
I'd like to to this beside Punisher comiquette if anyone can swing it. (The recent Punisher pf too, while we're at it.) Thanks in advance.
Enter your email address to join: