Kratos
Super Freak
The next 19 days for me will be an excruciatingly painful wait
Thats the way several people feel (game reviewers), in that theres really nothing new to the gameplay, just mash away. But the graphics are better.
Played the E3 demo from PSN last night and it felt like I was playing the PS2 game again. Not overly impressed.
I felt the same way the first time I played it. However, if you pay attention there is a lot more detail in just about everything...especially the animations.
One thing I didn't get at the end of the demo was why he was attacking the titan.
Don't read the French review, I made that mistake...
luckily i can't read french
One thing I didn't get at the end of the demo was why he was attacking the titan.
newbie in joining the god of war games..just played through both 1 and 2(great games) and bought a PS3 just for god of war 3
Because it's big and scary, and helped him defeat Helios.
I was a huge GOW fan when the first two came out on PS2 but it's been so long that my passion has sort of died out. It's basically the same game new coat of paint. I'm not in any rush to purchase God of War 2.5 anytime soon.
Well, the formula for the previous two God of War games, is what made the franchise a success. If the devs at Sony Santa Monica deviated from that original formula, by creating entirely new game play mechanics, then the fans would complain, and in essence, I believe that such a game, would be "God of War" in name only.
I mean, just look at the result of MGS 4. In my personal experience, most of the old MGS fans that I have spoken to, hate MGS 4 because of Kojima's decision to "westernize" the game (and I share their sentiments). Instead of being a true successor to stealth genre like its predecessors, MGS 4 felt (more often than not) like "Gears of War", or a straight-up action shooter like "Uncharted".
So, in my opinion, change is bad. When making games for a well-loved franchise, devs should stick the formula that has helped to make their games successful in the past. Yes, it's important to innovate here and there, but not to the extent of destroying the core elements which define a game (whether it be in game play mechanics, or storyline, for a particular game). The GOW III devs at Santa Monica understand this, and for that, I applaud them.
Anyways, only 15 more days left until the release date!!! WOOT! :chew I know how I'm going to spend my Spring Break!
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