Halo Reach.

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I was off my A game last night!!! I want a re-match for my birthday!!! :mad:

*cue training montage*

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^^^^ Lol...yeah thats the song that I had in mind! :lol


This song is funny too...has nothing to do with the subject...but it popped out next to the montage video!:lol

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It shipped out today, and arrives on Wed. I don't have time to make a diagram. :wink1:

Um....what i think me and Bio mean is ...wtf dude....i mean...don't u already have it...I saw u go online a couple dayz ago...newb!

Do you have an evil twin? Cause i may have played a game or two with him.
 
From IGN:
Approximately 15,000 Halo: Reach players have had their in-game credit reset after an exploit to speed up the amount of credit earned was recently discovered.

Bungie says it identified players who were the "most egregious Challenge Reset abusers" and that a one day credit earning ban has also been applied. The team is carefully selecting the criteria to eliminate false positives going forward.

"Specifically, we targeted an exploit that allowed players to complete a Challenge 20+ times via intentional network manipulation (i.e., disconnects.)," the developer wrote on its forums.

A more comprehensive pass is coming in the coming weeks that will automatically begin banning players. "If you are thinking about getting an easy 50k credits by using this exploit, I would strongly advise you to reconsider," Bungie added.

In August, Microsoft started banning players who acquired pirated copies of Halo: Reach weeks early before the game's September 14 release date. The company announced first day sales of the game in the United States and Europe topped $200 million in sales.
 
From IGN:
Approximately 15,000 Halo: Reach players have had their in-game credit reset after an exploit to speed up the amount of credit earned was recently discovered.

Bungie says it identified players who were the "most egregious Challenge Reset abusers" and that a one day credit earning ban has also been applied. The team is carefully selecting the criteria to eliminate false positives going forward.

"Specifically, we targeted an exploit that allowed players to complete a Challenge 20+ times via intentional network manipulation (i.e., disconnects.)," the developer wrote on its forums.

A more comprehensive pass is coming in the coming weeks that will automatically begin banning players. "If you are thinking about getting an easy 50k credits by using this exploit, I would strongly advise you to reconsider," Bungie added.

In August, Microsoft started banning players who acquired pirated copies of Halo: Reach weeks early before the game's September 14 release date. The company announced first day sales of the game in the United States and Europe topped $200 million in sales.

Might explain why all of a sudden I've seen so many Lt. Colonel Grade 3's lately.

If people want to rank up somewhat quickly just play Score Attack and do Grunt mode. You have to kill 120 Grunts in 12 mins or 10 lives. Easy to get at least 1000-1100 credits each game.
 
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