- Joined
- May 26, 2010
- Messages
- 1,468
- Reaction score
- 2,092
I received my Unreal collar/neck combo last week and compared them to my OT and HT versions. Grandted, I modified my HT neck to be a bit taller, but for the most part I'm looking at sculpt and finish. The Unreal has a really well designed neck, and is solidly made in general. But it has a very matte paint job, and flat texture, which is problematic when seen against the Hot Toys semi gloss leather textured parts. I could solve the finish by adding some semi gloss topcoat, but there's nothing I can do for the smooth texture.
The Unreal neck is really well built and has a great, though maybe somewhat overly corrected height. The head still sits better and more seamlessly on the HT neck.
The OT customs is still my preferred option, with my modded HT neck. It has a better finish that matches the HT sculpt better and the sculpted thread work has that dull brownish/red paint that helps it blend into the head, neck.
I'd love to get my hands on the Art15 or OSK bits, but don't know whether or not I'll keep this Bats, given the InArt shipping eventually.
Unreal neck and collar...
OT Customs collar with HT neck
OT collar and HT modded neck installed.
The Unreal neck is really well built and has a great, though maybe somewhat overly corrected height. The head still sits better and more seamlessly on the HT neck.
The OT customs is still my preferred option, with my modded HT neck. It has a better finish that matches the HT sculpt better and the sculpted thread work has that dull brownish/red paint that helps it blend into the head, neck.
I'd love to get my hands on the Art15 or OSK bits, but don't know whether or not I'll keep this Bats, given the InArt shipping eventually.
Unreal neck and collar...
OT Customs collar with HT neck
OT collar and HT modded neck installed.