How hard could it be to make our own game??

Collector Freaks Forum

Help Support Collector Freaks Forum:

This site may earn a commission from merchant affiliate links, including eBay, Amazon, and others.
judging about the guys that have been working on a free shadowrun mmo, they started back when MS still had the digital rights, pretty hard.

i swear they have restarted like 4 times now getting sofar then realise that what they started on wont do what they want then they trash it and move to something else etc.

wosh then the best of luck but having popped in over the last two years or so to look at their progress does not inspire much confidence sadly.

on a positive note the founder of fasa optioned back the digital rights back from microshaft for shadowrun and mechwarrior among other properties, i am guessing that after he saw that ms sat on the sr license for like 12 years then made a mediocre fps with the rights eventually shocked him out of coma.

I would love to play a Shadowrun shooter/RPG in the vein of Fallout 3. The FPS that came out was horrible.
 
yea last shadowrun rpg that came out was on snes and sega way back in the day. snes one was pretty well acclaimed by the press but i never think it sold overly well, but in my opinion with the layers of worlds in the rpg it would make a awsome computer game in some form these days with the real/mystic/matrix worlds.
 
A basic FPS would be easy and cheap to make. The templates are everywhere and they don't take much to render and there are open source engines to run them.
 
I'd like to see a game based on SSF's! 1st or 3rd person view, with an RPG element like fallout 3. The main quest could be to get to the next SDCC, with sub quests all over the place like causing a fight at a freaks party, looting a collectors home or store, kill the re-caster, selling/trade collectibles to buy weapons, and fighting zombies. NPC's could be our favourite SS/HT collectibles, as well as members of the board. This would even be better as an online game!
 
I'd like to see a game based on SSF's! 1st or 3rd person view, with an RPG element like fallout 3. The main quest could be to get to the next SDCC, with sub quests all over the place like causing a fight at a freaks party, looting a collectors home or store, kill the re-caster, selling/trade collectibles to buy weapons, and fighting zombies. NPC's could be our favourite SS/HT collectibles, as well as members of the board. This would even be better as an online game!

I'd buy it!
 
I'd like to see a game based on SSF's! 1st or 3rd person view, with an RPG element like fallout 3. The main quest could be to get to the next SDCC, with sub quests all over the place like causing a fight at a freaks party, looting a collectors home or store, kill the re-caster, selling/trade collectibles to buy weapons, and fighting zombies. NPC's could be our favourite SS/HT collectibles, as well as members of the board. This would even be better as an online game!

Very creative, I like that idea! :idea :rock
 
I'd like to see a game based on SSF's! 1st or 3rd person view, with an RPG element like fallout 3. The main quest could be to get to the next SDCC, with sub quests all over the place like causing a fight at a freaks party, looting a collectors home or store, kill the re-caster, selling/trade collectibles to buy weapons, and fighting zombies. NPC's could be our favourite SS/HT collectibles, as well as members of the board. This would even be better as an online game!

That's the dumbest idea for a game I've ever heard
 
A Flash Game with people fighting as characters from different licenses would be cool.

That already exists, it's called M.U.G.E.N.
mugen.jpg


even better Mugen is free to play, and it's open source.

mugen.jpg

https://www.youtube.com/watch?v=5KTOyIFvM1U

It's a neet software.
 
It would be a fun, "free" game that would get us on the map and get our feet wet. Hand out free games at all the trade shows and bam!!! we get picked up by a studio. It seems so simple on paper LOL


beleive it or not, that's more or less how you get hired into the industry.
 
That already exists, it's called M.U.G.E.N.
mugen.jpg


even better Mugen is free to play, and it's open source.

mugen.jpg

https://www.youtube.com/watch?v=5KTOyIFvM1U

It's a neet software.

I'm thinking more like Sideshow licenses than video games, sticking with being relevant to this board.

Imagine Jason Voorhees fighting an Alien.

And actually, I have to say it's really not that hard to get into the industry, it's just hard to be successful. Most games don't make enough money, but games can be very cheap to make (compared to movies).
 
I'm thinking more like Sideshow licenses than video games, sticking with being relevant to this board.

Imagine Jason Voorhees fighting an Alien.

And actually, I have to say it's really not that hard to get into the industry, it's just hard to be successful. Most games don't make enough money, but games can be very cheap to make (compared to movies).

Movies can get very expensive. I have no direct knowledge of that but I know people who do and it can be expensive and frustrating. Once again no direct knowledge but games seem more simplistic but I imagine can be just as frustrating.

As for the Sideshow licenses, isn't there some legal issue with using the likeness of a character?
 
Movies can get very expensive. I have no direct knowledge of that but I know people who do and it can be expensive and frustrating. Once again no direct knowledge but games seem more simplistic but I imagine can be just as frustrating.

As for the Sideshow licenses, isn't there some legal issue with using the likeness of a character?


As long as you're Not making any money off the liscense, you can claim public domain and get away with it. but if you start making money off it, they can sue the crap out of you.

so rule of thumb is : if you're gonna give it away for free, you can use whatever likeness you like.

if you're gonna charge money for it, got to be completely original, or you got to get permission.
 
Back
Top