Kai
Super Freak
- Joined
- Feb 22, 2010
- Messages
- 469
- Reaction score
- 1
Other than the release date, they seemed to stay true to their word regarding the content and design of the game. The game is in fact massive. "The Great Plateau", which is the starting point of the game, only makes up for about "1%" of the entire map. I guess you can't really appreciate that statement until you watch some of the gameplay out there. The plateau in itself is fairly large. To make things even better, the amount of exploration that can be done in this game seems insane. With the climbing ability that was added, I can't even imagine how long it would take to explore everything. If you're a "completionist", you will love (or hate?) this game. I also love the open world 'bosses'. Well, not sure what they're exactly considered but, search for Steppe Talus to see what I mean. I can't remember if anything like that has been in previous games. This looks pretty challenging and its literally only the beginning the the game. The game, so far, doesn't appear to be easy in the sense that you feel invincable. Even with herbs and food, I've seen a lot of players taking a good amount of damage and having a hard time with th AI. Theres really so much that can be discussed about this game with the "little" amount that was shown. OOT was probably the last Zelda title that had me this excited..
I can't do too much on my work ipad but, there are lots of great videos showing gameplay and interviews out there. I'll try to post what I can when I get home.
I can't do too much on my work ipad but, there are lots of great videos showing gameplay and interviews out there. I'll try to post what I can when I get home.