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Just throwing this out there but this figure would look awesome with seamless wrists..
Seamless wrists looks good but you can't do much with them when it comes to posing a figure, like creating the pose of Nate reaching for his gun would be impossible and you would be pretty limited to only certain poses which is not what you want for a character like Nate, he also has a wrist watch and a wedding wring on his left hand so unless we make the watch somehow removeable we'd have to make every left arm with one and that's just not a viable option, not to mention all the hand poses he must have, like shooting, grabbing, sketching, punching, relaxed hand, that's 5 sets of arms for each arm, just doesn't make sense.Just throwing this out there but this figure would look awesome with seamless wrists..
Seamless wrists looks good but you can't do much with them when it comes to posing a figure, like creating the pose of Nate reaching for his gun would be impossible and you would be pretty limited to only certain poses which is not what you want for a character like Nate, he also has a wrist watch and a wedding wring on his left hand so unless we make the watch somehow removeable we'd have to make every left arm with one and that's just not a viable option, not to mention all the hand poses he must have, like shooting, grabbing, sketching, punching, relaxed hand, that's 5 sets of arms for each arm, just doesn't make sense.
This is what I was thinking as well. Maybe seamless open hands, fists and trigger hands with regular non seamless arms with various hands.Understandable, but how about including only one set of seamless arms for the "default" poster pose which is holding a gun with his right hand and a relaxed left hand? Since the watch is hiding his left wrist anyway, even only one seamless wrist is enough. I think this figure would benefit a lot from seamless wrists.
Another option is if it would be possible to make the body compatible with third party seamless forearm sets like the ones from Worldbox and Eleven X Kai? They use the standard double jointed elbows. Similar to Hot Toys interchangeable lightsaber arms.
Yeah that is from world box arms. The relaxed hands/arms have that weird pose where the wrist is at an angle. Kai did it with the first set of Musashi arms. I never understood those I prefer actual relaxed wrists.Like someone mentioned in one of the Indy threads, the wrists look dislocated.
Having just two seamless arms would be a more sensible solution but don't count on it right now, just trying to figure out a way to have the watch on there would be a challenge of it's own.Understandable, but how about including only one interchangeable set of seamless arms for the "default" poster pose which is holding a gun with his right hand and a relaxed left hand? Since the watch is hiding his left wrist anyway, even only one seamless wrist is enough. I think this figure would benefit a lot from seamless wrists.
Another option is if it would be possible to make the body compatible with third party seamless forearm sets like the ones from Worldbox and Eleven X Kai? They use the standard double jointed elbows. Similar to Hot Toys interchangeable lightsaber arms.
Having just two seamless arms would be a more sensible solution but don't count on it right now, just trying to figure out a way to have the watch on there would be a challenge of it's own.
Our main focus is nailing the whole figure, we spent the majority of yesterday figuring out the clothes and making sure stuff like the boots, weapons, relics are as accurate as we can make them, we also have our best arstist working on the sculpts and then we will seperate the hair parts so Nate can have his iconic spiked quiff look as good as possible, our goal is to have a faithful representation of the character in 1/6 scale people can look at and say "THAT'S Nathan Drake." regardless of whether or not he has seamless wrists.
I agree. But a growing number of collectors are starting to (or at least be more vocal than before) about seeing the wrist joint. I’ve always been of the mind that if you want a seamless look, buy a statue. I’d much prefer the articulation so that I can move the hands any way I need to in order to get the pose I’m looking for than be forced into a certain pose b/c of the limited/non existent articulation. The only problem I ever have with wrist joints is when their color isn’t remotely close to the skin tone of the hands and arms. HT is pretty good at matching the bare plastic of the wrist joint with the painted hands and arms.What's the hype around seamless arms? What I'm missing? Personally I don't like them, I'm not that kind of collector who's into removing parts every time I want to change pose.Seamless arms limit articulation and poses,especially with such a character it won't work well. If Limtoys still decides to make one,I'd advise to sell body separately like Musashi figure. I still got the traditional version and gonna do same with Nate.
At this point we must be grateful and don't need to be too greedy,demanding things lol I'm sure Limtoys gonna do a great job.
Absolutely agree, I have no problem with visible joints in general, in the end of the day these are still action figures and as soon as face and body proportion is good I don't care about anything else much, visible joints are part of them,kinda makes them look cooler in my eyes lol I have seamless stuff and I call them statues. Hands are such a sensitive area, especially when you want a certain pose, seamless wrists gonna give you more headache than pleasure. I'm sure Limtoys won't have any skin color mismatch problems. Their skin textures are most impressive textures I've ever seen.I agree. But a growing number of collectors are starting to (or at least be more vocal than before) about seeing the wrist joint. I’ve always been of the kind that if you want a seamless look, but a statue. I’d much prefer the articulation to that I can move the hands any way I need to inorder to get the pose I’m looking for than be forced into a certain pose b/c of the limited/non existent articulation. The only problem I ever have with wrist joints is when their color isn’t remotely close to the skin tone of the hands and arms. HT is pretty good at matching the bare plastic of the wrist joint with the painted hands and arms.
I agree also. In the end of the day keeping the articulation at the wrist makes more sense to me then not having any. Knowing Lim whatever they are doing for the body I know it will be as good as their Gunslinger in terms of detail.Absolutely agree, I have no problem with visible joints in general, in the end of the day these are still action figures and as soon as face and body proportion is good I don't care about anything else much, visible joints are part of them,kinda makes them look cooler in my eyes lol I have seamless stuff and I call them statues. Hands are such a sensitive area, especially when you want a certain pose, seamless wrists gonna give you more headache than pleasure. I'm sure Limtoys won't have any skin color mismatch problems. Their skin textures are most impressive textures I've ever seen.
Awesome! Thanks for the update!Some updates, we got the first version of the outfit last week and it looks really good but we need to fix some materials and details, we have also modified our main strong body to match Nate's waist-to-height ratio, the accessories and base are all done and printed, head sculpt is still in 3D development but almost finished, announcement is still planned for this summer.
Oh I'm so hyped and ready to see how it looks and the mintue he goes up I'll be getting two. Lol hope this release is a success so we can get Nate's scottland outfit and his friends.Some updates, we got the first version of the outfit last week and it looks really good but we need to fix some materials and details, we have also modified our main strong body to match Nate's waist-to-height ratio, the accessories and base are all done and printed, head sculpt is still in 3D development but almost finished, announcement is still planned for this summer.
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