LIMTOYS - Nathan 1/6 scale collectible figure (Uncharted 4)

Collector Freaks Forum

Help Support Collector Freaks Forum:

This site may earn a commission from merchant affiliate links, including eBay, Amazon, and others.
Here, I quickly edited it to remove all the clutter in the background.
View attachment 749989

Also, I haven't seen anyone point it out, but I really like the color of the eyes on the final product, in the prototype it was just a darkish blue but it was perfected in production to match the in-game eye color more accurately.
View attachment 749993
First thing I noticed when you posted final sculpt back then was eyes! Love the depth and various colors inside. Looks and feels alive! Not mentioning beard detail. Just fantastic! Started replying the game yesterday! Hype is real!
 
The beard hair detail, eyes, texture, clothing, body, man I cannot wait to have this in hand next to Arthur on my desk.

Absolutely over the moon on this man, I'm so excited for John you guys have no idea.

Thanks again Lim for your passion and talent. These are my most favorite figures
Thank you for the praise! I really wish more people would notice the printing on these figures because it's such a time consuming process doing all those little hairs, but those details are so small that it's almost impossible to truly appreciate them unless you're using a macro lens.
1736611259643.jpeg

There was only one brand doing very detailed and unique printed patterns for their figures in the past, Hot Toys. I remember when I first suggested doing all the moles, stubble and veins on Arthur's face, I was met with a lot of skepticism because factories just weren't used to packing that much detail into sculpts. Thankfully I got my way and the final result on Arthur was insanely good, people in the industry were impressed.
1736611637722.jpeg

Since then more brands such as InArt are now paying more attention to these printed details and I still do all the patterns for each individual LIM figure myself. From stubble, eyebrows, eyelashes, it's all done based on the game models for that level of accuracy and detail people expect from LIM.
1736611331203.png
 
Thank you for the praise! I really wish more people would notice the printing on these figures because it's such a time consuming process doing all those little hairs, but those details are so small that it's almost impossible to truly appreciate them unless you're using a macro lens.
View attachment 750020
There was only one brand doing very detailed and unique printed patterns for their figures in the past, Hot Toys. I remember when I first suggested doing all the moles, stubble and veins on Arthur's face, I was met with a lot of skepticism because factories just weren't used to packing that much detail into sculpts. Thankfully I got my way and the final result on Arthur was insanely good, people in the industry were impressed.
View attachment 750023
Since then more brands such as InArt are now paying more attention to these printed details and I still do all the patterns for each individual LIM figure myself. From stubble, eyebrows, eyelashes, it's all done based on the game models for that level of accuracy and detail people expect from LIM.
View attachment 750022
I notice all of these without a macro lens lol for some reason one of my fav things to do is to stare facesculpts under the flash lighting and explore all the details and variations, as usually I get multiples of my fav characters. Then I write on the shipper which one is my favorite haha. Usually ppl don’t go as deep, but I’m perfectionist and every dot matters to me. 😂 Thank you again for your hard work! Can’t wait to see Lim’s future projects!
 
Thank you for the praise! I really wish more people would notice the printing on these figures because it's such a time consuming process doing all those little hairs, but those details are so small that it's almost impossible to truly appreciate them unless you're using a macro lens.
View attachment 750020
There was only one brand doing very detailed and unique printed patterns for their figures in the past, Hot Toys. I remember when I first suggested doing all the moles, stubble and veins on Arthur's face, I was met with a lot of skepticism because factories just weren't used to packing that much detail into sculpts. Thankfully I got my way and the final result on Arthur was insanely good, people in the industry were impressed.
View attachment 750023
Since then more brands such as InArt are now paying more attention to these printed details and I still do all the patterns for each individual LIM figure myself. From stubble, eyebrows, eyelashes, it's all done based on the game models for that level of accuracy and detail people expect from LIM.
View attachment 750022
I know I said it the first time you shared photos of the production sculpt, but it bears repeating: that's the most realistic stubble I've seen at this scale from *any* company. I just know I'm gonna run my finger over it in disbelief that the fuzz isn't really there!

Man, this figure is gonna make me break out Uncharted 4 for the umpteenth playthrough.
 
Back
Top