Marvel Vs Capcom 3: Fate of Two Worlds

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I can't pull an air combo to save my life, I just love having Marvel represented in this manner.....fun as all hell :lol

Now Battlefield Bad Company 2....that I can kick serious ass in :lol

Play it at your own pace and learn slowly. Fighting games (especially new ones) require learning a system gradually and that fact doesn't exclude even the more experienced players. Fighting games can seem very in-depth and intimidating at first, but once you're in they can be extremely satisfying and more importantly, fun to play especially when played well.

Here's the key: break the system down into smaller, sections and put in some time dedicated to learning more about an area you may still need some practice or have questions about.

For example, one area of interest you could learn more about is blocking. Block high by pressing back. Block low by pressing down and back. Now try to apply that in training mode or in a match. If even in one instance you block correctly, you have achieved some success. Even if you missed blocking an attack, find out why blocking did not work in that situation. Either case: you win! Congratulations, you've learned about one area of the game system and are one step closer to gaining a more, complete understanding of how to play.

If you take it slowly and view the game in a perspective similar to this, you will ALWAYS find success even when you lose a match because you're gradually learning how to play. Many people fail to see success in this way, think it only as how many wins they've gotten and scraped up along the way (even against other bad players usually, to boost their ego), and reach a plateau in their potential very early on.

Even if you don't know what good topics of interest may be, keep your eyes open and take note of interesting situations to discover more about on your own. Or, just search the internet.

I'm sure getting an air combo will be as easy as A, B, C!

So is that it for the roster then? The roster on the disc that is.

There are two more characters officially on the disc according to this article. (Also, there are two remaining on the so far 100% accurate character leak list).

https://www.eventhubs.com/news/2011/jan/17/games-tm-review-marvel-vs-capcom-3-has-36-characters/
 
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So is that it for the roster then? The roster on the disc that is.

still 10 more characters to debut

Found this picture

mcu6g4.png
 
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Sorry, meant to say artist(s) take as in design. His movelist should consist of mimicking the opponents moveset, incorporated with other marvel characters...not 60% Hawkeye. If they were gonna go that route, they might as well have put hawkeye in.

He carries a bow just like Hawkeye. He can do everything Hawkeye can, plus more why would you want to be stuck with a guy who can just shoot arrows??

Taskmaster still copies other characters' moves. He does the Spidey Swing, Gene Splice and Shield Slash in the gameplay video.
 
Why would you wanna be stuck with a guy who just throws his shield around?? Or a guy who just shoots and swings from webs?? Or just slashes at opponents with his claws??

Etc. Might as well just give Taskmaster everyone's moves, and do away with the rest of the roster, following from your logic.
 
I'll do that when I pick the game up. Not sure my wifi is fast enough to let me play online matches, though.

Just let me know. I don't usually play online that much and I'm more of a normal Street Fighter player, but I do enjoy Marvel vs. Capcom once in awhile.
 
It's weird and annoying that the sound of laughing children can be heard during Akuma's Hyper Combos or whenever he uses dark energy.
 
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