Maybe Snake is just... *pretty good*?
The problems with enemy AI was likely due to hardware limitations . But, I think KojiPro made smart use of patrol routes and tight camera angles to compensate for those issues.
Maybe Snake is just... *pretty good*?
I am not the one who would buy low effort cash grab **** just because he's delusional and thinks that purchasing everything from a cashgrabber company, like Konami makes him a real fan. But hey, it's your money just don't tell other people what they should do. Go peddle your shilling elsewhete.If this is an insult it’s lame, never heard of it. So that must make you like 12
60 hours is considered short even for fps games. nowadays if a game doesnt clock 100 it isnt worth the full price lol.I beat Phantom Pain for the first time on Steam Deck because I was told the game was super long. I was shocked just how long it took me to beat the damn game (about 60 hours) and I cannot imagine people playing it on their home consoles back then as it's an extremely time consuming and laborious endeavor.
When they announced the Master Collection on PC I immediately pre-ordered it as I haven't played these games in a long time and wanted to have them on Steam Deck and to my horror, MGS2 and 3 didn't worked! Thankfully the community came up with some fixes that were easy to do and now all of them run nicely.
MGS1 is OKAY at best because they added an ugly bilinear filter that makes the image blurry and soft but my friends who are currently playing it don't seem to mind or notice so your tolerance may vary. IMO there are better ways to play MGS1 for sure but it's also the first time it's being released on Xbox and Nintendo.
MGS2 and 3 are the same as the HD Collection albeit with some fixes, eg the fonts have been fixed and the Codec calls loads faster than ever (something that always bugged me how slow the Codec was on my Xbox 360). Performance is a non-issue and better than ever with a rock solid 60fps at all times. I've tried the 2 MSX and NES games and they're fine while the bonus (new) music and books are great and can easily take hours of your time to read.
Overall I've seen a lot of vitriol about the collection and while I do agree it's unambitious, I think it's a decent way to play the series on modern consoles without having to dig up your old PS2/Xbox. To me playing MGS on the go in full 60fps is worth the price of admission.
I personally don't care how long a game is - as long it's all killer no filler. But I suppose, there's a limit to this that I gotta admit. A criticism I see brought up for modern triple A games is their bloated budget and scale. If that means the price of a game is gonna be "high" like $120 AU, then yeah, I would want definitely want a reasonably long game, so long as it's devoid of padding.60 hours is considered short even for fps games. nowadays if a game doesnt clock 100 it isnt worth the full price lol.
Oh that hurt so badI am not the one who would buy low effort cash grab **** just because he's delusional and thinks that purchasing everything from a cashgrabber company, like Konami makes him a real fan. But hey, it's your money just don't tell other people what they should do. Go peddle your shilling elsewhete.
That was high praise.Oh that hurt so bad
set it optional like many games including uncharted?I remember a handful of people complaining about the original MGS3 filter back in the day. I’ve always liked it. I felt it gave it a vintage look.
I was one of those people who played it on console. It was still a wonderful gaming experience, and one of the few games immersive enough for me to be glued for hours. That being said, I am bias because I love MGS.I beat Phantom Pain for the first time on Steam Deck because I was told the game was super long. I was shocked just how long it took me to beat the damn game (about 60 hours) and I cannot imagine people playing it on their home consoles back then as it's an extremely time consuming and laborious endeavor.
When they announced the Master Collection on PC I immediately pre-ordered it as I haven't played these games in a long time and wanted to have them on Steam Deck and to my horror, MGS2 and 3 didn't worked! Thankfully the community came up with some fixes that were easy to do and now all of them run nicely.
MGS1 is OKAY at best because they added an ugly bilinear filter that makes the image blurry and soft but my friends who are currently playing it don't seem to mind or notice so your tolerance may vary. IMO there are better ways to play MGS1 for sure but it's also the first time it's being released on Xbox and Nintendo.
MGS2 and 3 are the same as the HD Collection albeit with some fixes, eg the fonts have been fixed and the Codec calls loads faster than ever (something that always bugged me how slow the Codec was on my Xbox 360). Performance is a non-issue and better than ever with a rock solid 60fps at all times. I've tried the 2 MSX and NES games and they're fine while the bonus (new) music and books are great and can easily take hours of your time to read.
Overall I've seen a lot of vitriol about the collection and while I do agree it's unambitious, I think it's a decent way to play the series on modern consoles without having to dig up your old PS2/Xbox. To me playing MGS on the go in full 60fps is worth the price of admission.
Gecco had another post on their FB page that there will be another character coming - hope they are not referring to this (which I will also get).
I would get that in a heartbeat but only if the guy who sculpted Fox, would be the sculptor. Fuke Yuta. He sculpted Fox to resemble the art of Shinkawa 100%. He made the Liquid and Solid Shinkawa art statues as well.Gecco responded to me on Twitter several years ago and mentioned that they'd like to gain approval for Solid Snake. I hope it's that.
Enter your email address to join: