Statue PCS Shao Kahn MK Klassic

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So epic!!

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Amazing!!!

I thought height would be taller than Goro.

I wonder if 22" is without the helmet?

Goro's hair is long on top tho.

Looks awesome anyways and he looks big enough!


REGULAR
$499
Edition size 300



EX Helmet head with LED Red eyes and extra head without helmet.
$499
Edition size 199
 
Man don't take it the wrong way, but I can't recall the last time you made a useful post with some sense in it. I always read a huge load of pointless rants from you.
Slight asimmetries are not just a given when it comes to anatomy, but also one of the reasons why PCS is so good at sculpting bodies. It's realistic, lifelike.
His right arm is resting on his side while the left arm is bent with the hand pushing against the hip, which causes the pectoral to flex more than the right one, hence the marked line.

Random real life references:

arm-torso-muscular-male-bodybuilder-flexing-biceps-detail-ripped-bicep-pecs-black-background-35360926.jpg


20680011-Handsome-young-bodybuilder-standing-with-sea-or-ocean-behind-showing-muscular-torso-pecs-arms-and-ab-Stock-Photo.jpg


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Dude where is the three inch gap in those photos

You just proved my point

The point is the separation is highly exaggerated in the sculpt. Literally, there's a ****ing separation in his muscles! Like he was cut!!

People need to speak out about these things because the design department is questionable at best. I have every right as a customer to express my concerns. It's a public forum bruh. Don't get your panties in a twist. Otherwise pcs is the next sideshow.
 
too bad his pec looks ****ing stupid

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how you **** the anatomy up is beyond me

Both pics look identical but the left pic got a cut on his left chest. But his left arm is rest on his waist anyway which could cause the cut. But even professional body builder could have asymmetrical portions.

Maybe this is not what you are referring to.
 
yes but theres two problems

(1) this is a ****ing video game character, not a body builder

(2) as seen above, the separation is exeragatted, it is too deep and wide and looks more like a wound than a muscle separation.
 
Even for a video game character, it is human based; and based on human physical peak, one might add. Even for space alien game, movie, or whatever media....usually it is the humans that plays the protagonist.

That aside, Mr. Green would like some shading to PCS' paint job to add shadow. They tend to have a single skin tone to their coloring or what looks like simple matt skin tone. It would bring the statue to life if they do it like how SSC did the recent hulk pf.
 
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yes i agree, pcs does zero shading, and it only looks good in dim lighting. oh well
 
yes but theres two problems

(1) this is a ****ing video game character, not a body builder

(2) as seen above, the separation is exeragatted, it is too deep and wide and looks more like a wound than a muscle separation.

Man, this is a videogame character based on a huge bodybuilder, I hope you realize it. I suggest you wait for more pictures to see the thing up close, you say it looks like a wound while to me it looks clearly like if the skin of his upper pec muscle is overlapping on the skin of the mid pec muscle... which is pretty much how it works.


That aside, Mr. Green would like some shading to PCS' paint job to add shadow. They tend to have a single skin tone to their coloring or what looks like simple matt skin tone. It would bring the statue to life if they do it like how SSC did the recent hulk pf.

I don't entirely agree on this point. Right now I have displayed Goro and Balrog PCS, close to the Sideshow Conans (Prize, Rage of the Undying, Fury of the Beast)... so I have a good display of half naked muscular men.
On average, yes, Sideshow uses more colors but it's kinda of a comic-styled paint app since they tend to mark a lot muscle separations and use a lot of painted shadowing, which isn't completely realistic. In theory, the sculpted muscle should cast natural shadow that doesn't require paint to simulate muscle separations.
On the other hand, PCS paint app may seem a tad monochromatic from the distance but I guarantee that getting up close it has a lot of finesses that are lacking in many Sideshow pieces - both Goro and Balrog have painted pores all over their body, for example (attached a pic of mine). PCS also always paints darker veins under the skin as they should be.
If anything, PCS would benefit from sculpting skin pores on the body via textures, like Sideshow did on He Man and Sonja. It would give an extra edge to the sculpt considering they mostly do muscular people with a lot of skin showing. It would create even more incosistences to the older pieces of the same lines tho.


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Man I miss your posts on statueforum.

Man, this is a videogame character based on a huge bodybuilder, I hope you realize it. I suggest you wait for more pictures to see the thing up close, you say it looks like a wound while to me it looks clearly like if the skin of his upper pec muscle is overlapping on the skin of the mid pec muscle... which is pretty much how it works.



I don't entirely agree on this point. Right now I have displayed Goro and Balrog PCS, close to the Sideshow Conans (Prize, Rage of the Undying, Fury of the Beast)... so I have a good display of half naked muscular men.
On average, yes, Sideshow uses more colors but it's kinda of a comic-styled paint app since they tend to mark a lot muscle separations and use a lot of painted shadowing, which isn't completely realistic. In theory, the sculpted muscle should cast natural shadow that doesn't require paint to simulate muscle separations.
On the other hand, PCS paint app may seem a tad monochromatic from the distance but I guarantee that getting up close it has a lot of finesses that are lacking in many Sideshow pieces - both Goro and Balrog have painted pores all over their body, for example (attached a pic of mine). PCS also always paints darker veins under the skin as they should be.
If anything, PCS would benefit from sculpting skin pores on the body via textures, like Sideshow did on He Man and Sonja. It would give an extra edge to the sculpt considering they mostly do muscular people with a lot of skin showing. It would create even more incosistences to the older pieces of the same lines tho.


View attachment 240206
 
I'm still waiting for a picture of a bodybuilder with a clear separation in their pectoral muscle.
 
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