Quantum Mechanix 1/6 Star Trek TOS Kirk and Spock

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Is anyone still using their captain’s chairs for Kirk in their displays or has the buzz with those worn off?
 
Yeah I can see how the standing poses could be more appealing, being that it enables you to accessorize them. Though for me, after getting the chair, I just can’t imagine him not sitting in it.

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I absolutely adore my chair. It also makes the perfect centrepiece when flanked by Spock and Bones. I've no clue what I'll do when Scotty comes out though, but that's a problem for another day!
 
I've probably got a similar set up to you - I already decided I'm going to have Scotty standing behind the chair, probably to the rear right hand side.
It'll be interesting to see what accessories he comes with, and if there are any Bridge-friendly ones...
I absolutely adore my chair. It also makes the perfect centrepiece when flanked by Spock and Bones. I've no clue what I'll do when Scotty comes out though, but that's a problem for another day!
 
The TMP promo shots had people on the raised gantry behind the railing where the science station was, so as long as someone comes up with a 3d gantry with holes for the stands, we should be good.
 
Agreed. It's a beautiful work of art.

Wouldn't mind getting an older Scotty to pose with Picard, the chair and a bottle of Aldebaran whiskey... Think of TNG episode, "Relics"...
This is an absolutely great idea! My ideal conclusion for TOS was ST6 with Heads only except Kirk. (He needs a captain's jacket, head, and a “fat suit”) a special “Relic” release is an amazing idea for Scotty - our Trek war hero!

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I think I might have needed to narrow the wrist pegs to get them to fit in. But anytime you switch to another body there are little mods like that that you have to make.

I got the Freddie body but what's the best way to get the boot pegs to fit the legs? Getting them out of the boots looks like a nightmare (on Elm Street). McCoy's wrist pegs are also really tight.

I suppose an easier path might be to swap body with Kirk as someone else suggested. Not quite screen accurate but I rarely noticed Kelly being taller than Shatner.
 
I had to go back and look since I couldn't remember. Turns out I pulled the ankle part out of the stock COO body and inserted them into the Freddy body so the pegs would continue to fit. So no need to remove the pegs from the boot (although what I found does work for that is warming the boots up first with a blowdryer before pulling the pegs out with some curved needlenose pliers).

And for the wrist pegs I simply had to shave down the grooves a bit for them to fit into the arms.

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I got the Freddie body but what's the best way to get the boot pegs to fit the legs? Getting them out of the boots looks like a nightmare (on Elm Street). McCoy's wrist pegs are also really tight.

I suppose an easier path might be to swap body with Kirk as someone else suggested. Not quite screen accurate but I rarely noticed Kelly being taller than Shatner.
Modify the boot could be difficult...

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I just had a go at swapping bodies between AOS Kirk and the good Doctor, with relative success.

AOS Kirk uses a Hot Toys type clone body, with peculiarly long arms.
McCoy's stock body is quite large. Really great quality, actually. It's massive and very sturdy.

Anyway, the AOS body didn't quite work for McCoy, because the neck post is way too low, so McCoy ended up having no neck, which made him look pretty stupid, so in the end I used a stock Hot Toys true type, one of the narrow shoulder designs from a few years ago. I had to switch the ankle posts to fit the TT body, but it wasn't too hard to get the posts out of the boots, I just unzipped the boots and (carefully) used some pliers. McCoy's still a bit too broad shouldered and his biceps are still a bit too big, but the uniform sits a lot better. I might try tinkering some more when I have the time and patience.

As for AOS Kirk, the McCoy body works great. There's only two minor problems that I haven't completely fixed: 1- the neck is too long, so I had to take out the socket from the connector, which means the head is being held in place by the black undershirt... BUT... the proportions work now! 2- The ankle pegs inside the boots are two small for the sockets in the McCoy body, so Kirk's a bit unstable right now... I'm sure both things are easy fixes, but for now I'll just leave it as WIP.

Sorry for the lack of pictures, but no camera available at the moment.
 
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