I know its long.. but if anyone is intrested, the dude talks about RE6 and the RE franchise, I almost feel he took all my thoughts and put them in an article
" ...critics who wanted to give Resident Evil 6 a low score did so by only focussing on the negatives – isn’t that much of a surprise. I don’t want to name names, but there were more than a few major sites that focussed in on very specific faults that A) most people wouldn’t necessarily come across or B) are vastly outweighed by the positive. I’ve seen long multi-paragraph complaints about co-op missions that have one player doing something whilst the other doesn’t, but that don’t mention the other 18+ hours where this isn’t applicable. Worse, I’ve seen reviews actively knocking off points for it not being the Resident Evil “we know and love” – not a terribly professional thing to do, and ignorant of control and plot issues from the PS1 era.
I’m not trying to defend Resident Evil 6 with this article (nor with the longer essay); quite the opposite, in fact. The next Resident Evil game needs to innovate in the same way the original did, in the same way 4 did, or it risks sales dropping like they did at the turn of the millennium. It also needs to increase the polish, something that would have made the difference with 6. This is a more successful franchise than it was ten years ago, partly due to the films, but that doesn’t make it invulnerable.
At the time of release, Resident Evil was let off for a lot because they managed to do something really quite special, and the series continued to get high marks for the best part of a decade because Capcom knew how to make a Resident Evil game. People buying games were less impressed, and day-one purchases became pre-owned possibilities or even rentals. What the critics loved, fans felt became dry, and by 2003, even the classics were getting negative re-reviews. Now Capcom seem to have lost the support of critics and of the people who played those original games long ago, but they’re now entertaining and selling to more people than they ever did in ‘96 and, objectively, that can’t be a bad thing for the fans or the industry."
Cliffy B offers to fix resident evil
I saw that...