There comes a time where a series just needs to stop. When a series is young and each game is an extension of the last with similar play style and continuation of story then by all means make sequels. But when the game style gets old and you have to change it drastically to keep up with the times, just stop. Make a new game series.
There comes a time where a series just needs to stop. When a series is young and each game is an extension of the last with similar play style and continuation of story then by all means make sequels. But when the game style gets old and you have to change it drastically to keep up with the times, just stop. Make a new game series.
Dead Space has been the king of survival horror games on this generation (of consoles) for me. I think it will continue to be (a Dead Space 3 is in the works).
Resident Evil blows, the first two were good and after that I stopped caring....I don't like the direction the franchise went in. I just don't like anything about the recent RE games.
I really don't like Resident Evil going in the direction of becoming a Gears of War clone either.
I've adapted to the more action-oriented style of RE4 and RE5 and actually enjoy those games for the most part and enjoy seeing my favorite characters and what they're up to, but I still do miss the classic style that started the series.
Spinoffs like Operation Raccoon City are fine. Seeing the Resident Evil universe from a different gameplay perspective can be really awesome if done right. That game was actually kind of fun, although it could've been handled a lot better. I actually thought that Revelations was a step in the right direction. While still pretty action-oriented, it had a creepier atmosphere that made it feel a little more survival horror than the past several releases in the series.
I know that a lot disagree with me, but I just don't want this game series to play like everything else that's popular right now. I really don't need to have a cover system if I'm fighting zombies in a horror game and I probably don't need to run and shoot either. As long as I can survive and defend myself, I'm pretty happy. I love Dead Space as well, but I've never had to move and shoot while playing that game even though it's something you can do.
Honestly, the thing I'd like to see the most is a series of remakes of 2, 3, and maybe Code Veronica with the old fixed cameras in the old gameplay style. It'll almost certainly never happen, but it's what would make me most happy. I'd also like them to release Resident Evil 1.5, but that's even less likely.
Honestly? Give me REmake in RE4 over the shoulder perspective and mix Zombies with V-ACT crimsons as standard enemies. Plenty of Lickers, hunters, hunter gamma and beta, cerberus, chimera, brain suckers, drain demois the hole lot
Resident Evil blows, the first two were good and after that I stopped caring....I don't like the direction the franchise went in. I just don't like anything about the recent RE games.
I don't think I'd want to play Resident Evil 1 in RE4 gameplay perspective. It could be done that way, but I don't think it needs to be.
I think REcode veronica was as good as RE gets
I think REcode veronica was as good as RE gets
I agree. It was pretty much the last one to follow the normal RE style. 4 and 5 were fun but they both had aspects that really started to change what RE is and was. They really should stop. It's changing too much to be fun anymore.
What Capcom doesn't seem to realize is that people want more than just an RE setting and characters. It wasn't just about those aspects but the WHOLE experience. The camera, the controls, the gameplay, story... All of it together is what made RE fun in the early games. If that old style doesn't work for today's games or today's audience, get a new franchise to stick your new play style on.
Operation Raccoon City proves that it takes more than RE setting and characters to make a game RE fans enjoy.
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