In resident evil 5 it was more on action and not horror. In this one it looks like its focused more on horror. four and fiive where good but werent scary. Four actually was at time's but def not 5.
Well, Left 4 Dead was just shooting hordes of zombies, and still managed to have great atmosphere and even be scary at times. I guess we'll just have to wait and see on this one.
Well, Left 4 Dead was just shooting hordes of zombies, and still managed to have great atmosphere and even be scary at times. I guess we'll just have to wait and see on this one.
L4D had an errie atmoshphere but overall I didn't find it scary in the slightest (still a great game though). RE4 was a departure of the earlier games but still retained enough of that survival horror element but mixed with more action and had severall creepy parts and enemies (Regenerators/Iron Maidens for example). RE5 while still a good and fun game, had no survival horror to it at all imo. Add the fact you had a partner tag along with you all the time made you feel less vulnerable than earlier RE games. Thats one of my main concerns with the ORC is it's supposed to be co-op and while co-op games are fun, imho it really takes away from the feel of feeling vulnerable which is essential in a survival horror game.
I agree for the most part except for the bit about RE5 having so survival horror at all. There were portions where survival horror parts were attempted. Whether or not they were scary or the feeling of vulnerability present is, of course subjective to the player. Namely the dark tunnel where one of you has to carry the light, the section leading up to the first uroboros encounter, the licker introduction sequence and the subsequent licker corridors you had to silently make your way through. While few and far between, they were indeed there. (if you want to count the lost in nightmares DLC there's that too)....
But yeah, it needed more and for it to be done better.
I don't feel like RE:ORC will be the survival horror answer people are looking for. When it's all said and done, I'm sure similar things that were said about RE5 will be said about ORC. fun, lots of action...but not enough survival horror.
Hopefully revelations and the (hopefully soon) to be announced RE6 will fill those voids.
This game is still going to be badass though.
I agree for the most part except for the bit about RE5 having so survival horror at all. There were portions where survival horror parts were attempted. Whether or not they were scary or the feeling of vulnerability present is, of course subjective to the player. Namely the dark tunnel where one of you has to carry the light, the section leading up to the first uroboros encounter, the licker introduction sequence and the subsequent licker corridors you had to silently make your way through. While few and far between, they were indeed there. (if you want to count the lost in nightmares DLC there's that too)....
But yeah, it needed more and for it to be done better.
I don't feel like RE:ORC will be the survival horror answer people are looking for. When it's all said and done, I'm sure similar things that were said about RE5 will be said about ORC. fun, lots of action...but not enough survival horror.
Hopefully revelations and the (hopefully soon) to be announced RE6 will fill those voids.
This game is still going to be badass though.
Excited for everything in that vid except ORC.
edit: I just watched the trailer again and noticed this:
Huh? Cloaking? Why is this in an RE game?
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