With Hot Toys releases looming in the future, it almost feels like this kind of customizing is becoming obsolete, but that remains to be seen.
I had some time this afternoon (first time in days) and re-visited Marmit Sandtrooper weathering.
In my opinion, the following steps are critical to achieve a good result:
1. Stippling. A dry or slightly damp sponge with pigment powders. Washes or brushing look too "muddy" when you actually want "grit".
2. Multiple layers. I've been working these on and off for months. Some layers were removed, others blended or added. It serves to age the armour, which has a cheap "waxy" look out of the box.
3. Texture. See above. Through use of Scotch Brite pads and very fine grit emery paper, the pigment has been ground in to a network of very fine scratches, all very, *very* fine, to the point where portions of the armour appear matte. This is a to-scale "sand-blasted" effect. It removes the "waxy" look and adds depth and the illusion of weight to the armour.
4. Belts and shoes: the shoes look too waxy and plastic. They could do with heavy abrasion and matte-ification via fine emery; but I didn't spend too much time as I will swap out the boots with parts from the incoming Hot Toys release. The belts are one-piece moulded with the torso armour. While the option is coming to switch out these portions, I found to sell the illusion of separation it helped to work pigment into the seam between the top of the belt and torso armour to separate the regions visually.
5. The eyes...not sculpted sharp enough. Makes them pop more to add weathering beneath the lower borders and also screen accurate.
6. Finally, don't forget to get the pauldrons dirty. Especially the bright orange of a squad leader; looks too "toy-like" if left untouched.
As usual, here are bad iPhone pictures to illustrate. I think those of you who've seen these before may notice the weathering has progressed, hard to say on-screen, but suffice to say they look more "heavy" and high-end with further care and attention. What hurt them the most previously was the look of paint merely sitting on waxy plastic; now in-hand the look and feel is closer to 1:1.
At some point I'll shoot them with the real camera and that may bring out the details better.
(For those of you waiting on snowtrooper mask patterns/instructions, I'm creating a correctly sized digital pattern for you today).
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