Teenage Mutant Ninja Turtles: Out of the Shadows

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Yeah IGN has a video on it , they say its alot of fun. Will be playing it with friends/co workers
 
Downloaded this yesterday....and was disappointed to see that you can not change the Y Axis to Inverted. I play all my games with an inverted axis ( its really the only way I can play ). Am I missing something here? I had to stop playing yesterday because I kept messing up my camera angles......really pisses me off.
 
Downloaded this yesterday....and was disappointed to see that you can not change the Y Axis to Inverted. I play all my games with an inverted axis ( its really the only way I can play ). Am I missing something here? I had to stop playing yesterday because I kept messing up my camera angles......really pisses me off.

Well...after reading online a bit, they did not add the option but I am just now realizing that you can set to invert your Y axis for all games in your gamer profile, something I never knew. Will try this after I get back from changing my oil and lunch.
 
There are definitely some frustrating things about this game. The counter system is my biggest gripe. On the Xbox you tap B when an enemy attacks you and you can counter it. Now you have to be facing said enemy and press it at the right time in order for it to count. If you're surrounded (which you normally are) and try to counter an enemy attacking from behind, you're screwed. They really needed to go for a counter system like assassins creed.

Another gripe is the AI for the turtles. **** me are they ever dumb. I've lost count of the times they've just stood there while battles are going on. I've done 2 boss battles where at least one of them was standing there facing a wall getting attacked.

My other gripe is when you're playing co-op over Xbox live, if everyone is taken out, you don't start over from a checkpoint. You start from the beginning of the level. Now being that there are only 4 levels in the entire game and you can spend half an hour on each level, imagine getting to the boss battle and having to replay the entire level again. That just happened and me and my buddy got fed up and called it quits for now.
 
Me and my buddy didn't have too much trouble with that one. Even with Donatello standing against a wall, we took it out without much trouble. Just need to watch out for that stomp.

Are you having as crappy a time with counters as I am?
 
I love how they did the dojo as well. In order to do a counter in which you attack the enemy, you have to have a combo attack going and then counter an enemy attack but when you practice it in the dojo, there's only one enemy attacking you and in the time it takes the enemy to attack you, your combo goes back to zero.

I am having a blast with this game but my god does it need some tweaks.
 
That's because enemies attack too quick. You have only a split second to respond, a hard thing to do while you're in the middle of an fight with three other guys. And the camera is too close, they need to pan it out so we can see more of the enemies attack. It's no fun when they attack off-screen.
 
That could be but I fully upgraded Mikey to where he has more time to activate his counter before the actual attack hits him and it still doesn't help 3/4's of the time. And trying to counter while attacking someone is near impossible because you're pretty much into the combo and unable to stop attacking and turn around in time. Really the only way to perform counter is to anticipate attacks and when you're being attacked by 5 guys, it's not easy.

I'm wondering if anyone has contacted the devteam about all this stuff.
 
That could be but I fully upgraded Mikey to where he has more time to activate his counter before the actual attack hits him and it still doesn't help 3/4's of the time. And trying to counter while attacking someone is near impossible because you're pretty much into the combo and unable to stop attacking and turn around in time. Really the only way to perform counter is to anticipate attacks and when you're being attacked by 5 guys, it's not easy.

I'm wondering if anyone has contacted the devteam about all this stuff.

Someone needs to. This game needed a hella lot of tweaking and QA.
 
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