Same here.
I'll never understand the fascination or need to have to be able to see every muscle, tendon, vein, or sinew sculpted on a statue. What I want is to see is a a realistic representation of what these characters would look like in a 3D world. They are wearing costumes aka clothes in the comics so it makes sense that they would where clothes on the 3D representations and not just super-duper-unrealistic skin tight...."colored skin" showing beyond unrealistic muscle definition. You can still see muscles through the mixed media used these days just as much as you can see muscles on a real person through their clothes. And what I mean by that is that clothes don't and shouldn't show every single little detail that exists on a person's body. As an example of this, just look at an NFL draft scouting combine. Those dudes are some of the most athletic, strong, cut, ripped people on the planet and they are wearing skin tight under armour type clothes. And yet, you can't see every single definition on their body. Many sure, but not like these fully sculpted pieces. Clothes have folds and wrinkles too which often isn't depicted at all or isn't depicted well enough on fully sculpted pieces. As long as the fabric that's used scale is correct, and the look that it's a character wearing clothes or a suit or a costume can be replicated that's how I prefer my pieces.
Which isn't to say that I don't also like fully sculpted pieces either. The way SS did Batgirl's costume is brilliant. It looks like clothes on a body and it looks like she could come to life in 1/4 scale. But many of the times it's just painted on costume which gets in every nook and cranny of the character's body. Not my cup of tea.