Just got Mike's whip in the mail today. Couldn't be happier with it! He nailed my 'Streets of Cairo' request on the head! I'll post pics when I get home from work tonight.
My WGP smiling sculpt just arrvied. It is fantastic. I like the detail of the facial features and the hat is very well done. It seems to be a little bigger than the Hot Toys sculpt. I can't judge exactly as my HT sculpt is now bbl's great german Indy. Will post pics after I paint it. Great job WGP!
My WGP Trad head arrived earlier,
Well, it isn't quite as bad as other pics made it out to be, however, it's not all good either. It has the same problems as the HT head does in that it's too small and it is emphasised by the hat.
Sufficed to say that I won't be using it on my final Indy as I will stick with the SSC sculpt. If anyone has a Medicom Indy and wants a better head then this one will be right up your street!
So there you go, one day you'll see the final figure, complete with the correct head......
Got my mfisher set today!!!
It looks great. I'm now trying to find the right post that really showcases how cool it looks on the figure.
I wasn't sure where to post this, but wanted to let everyone know, teefury has a nice Indiana Jones t-shirt today:
https://www.teefury.com/
The 2 major issues with the WGP head are that it is too elongated in both the profile and front aspect.
The 'sculptor' (3D modeller more like!) doesn't make use of the virtual cameras in ZBrush, the defaults, which is what appear to have been used, are all wrong for creating a good 3D head. There is as much lens distortion going on there as there is with an actual camera. You combat it virtually the same way you do actually, whereby you alter the focal length.
My other hobby is 3D art and there was a virtual version of the model Reby Sky that a professional photographer was helping the software company to create. I asked him why the virtual one didn't look like his photos and he explained that the focal length of the virtual camera in the 3D software was wrong. He suggested a focal length of 120mm. I adjusted my virtual camera to that and my renders then looked like his photos.
If the Zbrush artists creating the heads like the WGP ones make this one adjustment then their work will look a lot better. 3D printers can only put out what someone puts in. This is why trad sculpts, as in those done physically, are often better as human eye is better than any virtual camera.
Got my WGP Trad Indy back from Nathan yesterday. I opted for a lighter colored hat than he usually paints. I love it!
It may be time for some mfisher gear now!
Got my WGP Trad Indy back from Nathan yesterday. I opted for a lighter colored hat than he usually paints. I love it!
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