ScratchBuilder
Super Freak
I guess you mean you printed those almost-perfect patterns with the photon, right? Not the mega, which is a filament printer and its quality is not good enough, right?
BTW could you show something printed with the mega?
Concerning the Photon:
1) Assuming that I am right and those patterns you show on your post were actually printed with the Photon, how does the latter fare with completely flat surfaces, such as those seen precisely on those 2 patterns? They look as if done in a factory, perfectly flat where it is due to be flat, but there might be some postprocessing done on them to remove printing artifacts, such as some sanding or airbrush painting. Was there any, or they came out of the Photon just as perfect as what is seen on your pictures?
2) If quality on the Photon is that good, and generation loss is something to avoid, why don't you just make a 3D negative of the 3D model on software, which would be equivalent to a mold, then print that mold, and save one step and one generation? Is it because the resin won't stand the casting procedure, or many repetitions thereof? If that is not the reason, I don't think money or time would be: you can do the 3D negative so that it doesn't need lots of resin.
Anyway, your setup sure looks awesome, and its performance is evident by the proofs you show. Go ahead buddy.
Astonishing....... I really envy you for being such a pro....!
Thanks,
m.
No, I printed those "almost" perfect parts on the Mega which is great for hard surface models / parts, with a little post processing to achieve the high enough quality:
1) Flat parts are fine as long as they are orientated correctly, unlike the Mega the Photon doesn’t like having parts printed flat on the build plate:
2) Possible if injection or vacuum moulding but not practical for my needs at the moment, plus size is the limiting factor as it only has a small print volume.