kl241
Super Freak
- Joined
- May 12, 2007
- Messages
- 8,527
- Reaction score
- 19
It is beyond crazy that SS goes to match HT prices when the quality is this far apart!
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The paint apps on SS Snake do look a bit cartoonish.
It is beyond crazy that SS goes to match HT prices when the quality is this far apart!
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A visual progression. The sculpt did loose a lot of detail, the vein that was on the forehead and the stubble has lost detail it seems.
That's true, but it looks pretty apparent to be that the beard no longer has grit to it.
Also the veins on the sides of the head and the main one on the forehead are gone. Red around the eyes, and nose, its not just lighting. The hair from the con pics to the final release have lost detail and color as well.
It's a drop off from the press shots sure, but I'll still take it over nothing. I don't see the final as "bad" at all.
It's a drop off from the press shots sure, but I'll still take it over nothing. I don't see the final as "bad" at all.
That's where I'm at too. Waited years for this guy to get made.
In hand pics will show what it really looks like and if there are any more differences.
That's where I'm at too. Waited years for this guy to get made.
DA you take some of the best pics I've seen of the BD T800 your Snake pics should look good. Can't wait to see what those pics will turn out like.
Thanks guys. I will put this sculpt to the test and take a ton of pics. Glad I held off on a custom Snake & Matrix
Some of the customs I've seen of Matrix on youtube don't have rubber arms but have the jointed arms, but the sculpts aren't near what Hot Toys has in their proto. pics.
I actually prefer the non rubber arms. The visible single joint doesn't bother me and they could cover it up with the black camo. The thing about those rubber arms is you can't leave them in a certain position for too long. I mean look at this Snake figure. The arms have a visible joint, but it doesn't hurt the look at all imo. HT should ditch the rubber for Matrix.
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